Art: Fio's Club Shooter WIP
This month, as we race towards beta and seek to implement the full set of monsters and party members, we're messing a bit with our normal order of filling things in. Rather than doing fully complete animations, we're putting in the skeletons for anybody who isn't ready to go into the game yet. This enormously cuts down on the animation time for Seth and Diesel, and allows us to implement the most important parts of the game, both mechanically and visually, to insure that they are up to snuff and syncing correctly. As time goes on, we'll fill in these animations, while also working on the HD Sex Scenes
Comments (3)
I love this
Well, watching skeletons in action will be quite underwhelming. Btw, don't forget about idle combat animations for all monsters.
Great plan for implementing future characters and creatures, yep
