2nd Programmer Milestone Approaching!
Judge Heath here with some fantastic news!
We're fast approaching out 18k milestone, which means we need to start looking for a second programmer! The following list is what we're looking for.
A High Level of Proficiency/Experience in Unity
A High Level of Proficiency/Experience in C#
A Basic Understanding of SQL/linq
A willingness to conform coding practices to a style guide (aligning braces, naming conventions, notation/commenting)
Knowledge of the Functions of Github or similar services
Communication Skills and a Professional Attitude
Willingness to Work with an International Team (Using Dropbox, Google Drive, and Discord to maintain lines of communication, with both team and backers, during working hours)
Minimal/Basic Proficiency with Photoshop and/or Gimp.
Proficiency of the English Language (Primarily written).
A Willingness to Stream Your Work via Picarto
A Basic understanding of writing shaders and other coding based visual adjustments in Unity is a major plus.
This is a full time position, requiring 40 hours of labor every week, spread across 5 days. The rate of pay is $18.00/hr USD, to a maximum of $3000.00 USD a month, with opportunities for increased pay as our patronage continue to increase.
Please submit a resume, portfolio and/or work sample to us at support@cloudmeadowgame.com, or contact JudgeHeath through Discord.
Comments (6)
хах)
You have achieved good results!
This is a bit of a random question but I was just wondering a few different things- what size canvas do you use for the smaller sprites? Is it situational depending on the sprite or does the art team have some sort of standard? I wanna make art like the art team for this game but I'm a bit conflicted on how to start, since I'm not too good at really small sprites. :PP
Situational , since it’s tied to the motion rather than the character size itself. The best way to do it is to import a png of the sprite they want to emulate to use as a reference, rather than stick to “gotta be x by x pixels"
Congratulations guys!
Only a CS student here, so there's no way I'd be ready for it. Always fun watching the programming/art streams. Good luck with your search
