Art Sample: Ebonhart
Ebonhart was originally designed for either Towergirls or Broquest, or perhaps both depending on who you ask. Most of you might recognize her from the 'Princess I have Come For You!' meme based around 'Boss Princess', the precursor to Towergirls. In Cloud Meadow, she's a bartender at the ice dungeon landing and research station.
Comments (8)
Please
In Alpha v2.03.1I what is the code to get all the gallery please can you tell me?
Loving the look of this game so far. The art style strikes quite a fancy, and if your team is good at one thing in specific, it's art. But therein lies the question- will you guys focus more on optimization soon? I'm glad you're adding more characters and fleshing out the world and adding little elements of gameplay here and there, but in my opinion (I'm just some guy on the internet so who cares but :P) you should focus on making everything a bit more stable. Something that really irked me was that the world seems to kinda stand still. Not many things are moving, and I bet if you animated some NPCs here and there it'd just add a lot of livelihood to the game, and would just generally look a bit more polished. I see you doing that with the weather effects though. Keep it up!
You realize that the team working on art and the team working on optimization are entirely different right? The same people program the game are not the ones who draw the art nor the ones that do the animation. Our focus must be split in various ways, and so yes, we intend to get to everything you've listed, but it takes time. We're in alpha, and we have another 1 and 3/4s years to finish things. ~JH
Cool
you haven't looked at all the characters, have you? 95%? nope
Counting all D cup women its around 36 so far (i used the sprite sheet plus the companions) and any lower than D is about 16, i also didn't include males but still it does seem a little slanted in one direction wouldn't you agree.
I like boobs as much as the next guy, but.... why do like 95% of your characters have 50lb chests?
