Beta v0.2.6.4
Installation Instructions can be found here
The Code for this month can be found here!
Additions
4 new enemy Chimera combat units have been added to the training hall & late dungeon migration, with Forest 1 clear required to unlock
Added in-world hint system to Savannah F8 to help direct players through the mandatory trade sequence quest. You can receive a hint by interacting with one of several bulletin boards in the area while the quest is in progress
Added toggle button to the Breeding & Harvesting UI that can filter only monsters within the current Barn/Pasture or show all monsters
Sound FX added to Kiram’s combat minigame & farm egg hatching
Changes
Ignore Defense combat effect changed from damage bypassing all defensive stats to instead ignore defensive buffs, barriers & only half of defensive stats
Any combat unit that has a basic attack with AOE will now apply AOE instead of single-target damage when counter-attacking via a Counter buff
Fixes
Fixed a crash caused by a homunculus unit dying with a defeated Catoblepas in the fight
Fixed a crash caused by the death of a Herdmistress during Cage Match
Fixed some Traits not showing up on the Relevant Traits list if they modified the same stat
Restored ability to zoom the camera in & out while in the Barn
