Lucy / DEC 16
Latest Update: Cleaner and better eye texture, a bit of facemorph optimization.
After I saw Lucy at the GameAwards yesterday and her endlessly long legs tempted me to rework her, today there's ‘only’ a reworked version of a work that was already very good - it's a lot of small details (and an alternative outfit) that made me decide to put her in the 16th window of the calendar. On the other hand, I'm glad that I didn't have to work so hard today ;) Here comes Lucy!
Comments (5)
I never noticed her legs before. They really do go on forever.
This one is spectacular. From the pip-box to the facial detail. Well done!!!
Thank you NC!
You are wearing us out, Mr Vecc! Another wowser!
50 likes from me, just was only able to hit it once. Going to hit this a bunch though. lol
