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September 6, 2026

v0.0.61 Patreon Bug Fix Build Out Now!

TONS of changes, not just bug fixes.... Definitely WORTH downloading...

Download Here

PixelDrain
GoFile

FULL CHANGELOG BELOW:

v0.0.61

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  • Fixed the off-center Winner/Results screen in Flirt Frenzy.

  • Rewrote every Journal entry with clearer, better objective text.

  • Fixed 12 smaller bugs involving Journal entries, completion states, and progression.

  • Added new hover arrows to all new locations, while also updating older Cottage Grove navigation arrows.

  • Removed the Water Tower location completely.

  • Fixed the Cheat Menu jumping back to the top every time you made a change.

  • Corrected the game's geography so the Trailer Park, Government Center, Bait Shop, and Church are in Tenmile, while the larger town and shops are in Cottage Grove.

  • Fixed a cabin door-knocking scene displaying at the wrong size on 4K and unusual screen resolutions.

  • Added an "Under Construction - Future Content" tooltip to the blocked Grotto location.

  • Tables at the Thirst Trap now become dirty after serving 2-3 drinks instead of after several patrons simply sit there.

  • Rebalanced Thirst Trap clothing removal so low-corruption Annika resists patrons stripping her much longer.

  • Clothing removals now have a minimum delay of 10 turns at 0-24 Corruption, 8 turns at 25-49, 6 turns at 50-74, and 4 turns at 75+.

  • Removed the old behavior where certain patrons could strip Annika far too quickly after only a couple of drinks.

  • Fixed the game forgetting what Annika went to sleep wearing and changing her outfit when she woke up.

  • Fixed Thursday restroom scenes sometimes showing Annika in the wrong outfit.

  • Fixed the Day 2 ladder scene not registering Annika's post-work casual outfit, which caused later bathroom scenes to use the wrong clothes.

  • Renamed incorrectly labeled Tenmile/Cottage Grove map assets and references so they match the actual world geography.

  • Fixed the Waitress Flash skill failing because patron names were being checked incorrectly.

  • Added the missing Jeff Flash images so Flash now works correctly with Jeff as well.

  • Fixed a duplicate Waitress sound-effect system that could cause inconsistent audio behavior.

  • Fixed Waitress coercion bonuses accidentally rounding away your tip money's cents.

  • Removed leftover code from the old forced "two-drink clothing removal" system.

  • Fixed the Last Call notification so it behaves like a timed notification instead of lingering based on player actions.

  • Fixed later Waitress shifts accidentally changing Day 2 completion flags.

  • Improved ranked Waitress talents so additional ranks in Evasion, Charm, and Greed now actually provide increasing benefits.

  • Fixed another outdated René dialogue reference that incorrectly called Cottage Grove "Tenmile."

  • Cleaned up several outdated Waitress system descriptions and comments so they match how the minigame actually works.

  • Reworked parts of the Waitress minigame's internal UI handling to make it more stable and prevent interface actions from directly changing gameplay state.

  • Fixed Last Call potentially being skipped when an event advanced several Waitress turns at once.

  • Fixed Last Call staying onscreen based on player actions instead of disappearing after its intended duration.

  • Fixed Waitress grope, clothing-removal, and cleaning overlays repeatedly rebuilding the minigame screen unnecessarily.

  • Improved the Waitress jukebox so songs continue automatically without the interface directly controlling gameplay logic.

  • Reworked the Waitress Talent Tree so purchasing talents is handled more safely and reliably.

  • Fixed several Waitress Talent Tree systems reading or changing game data directly from the interface.

  • Fixed Evasion properly scaling across all 10 talent ranks.

  • Fixed Charm properly scaling across all 10 talent ranks.

  • Fixed Greed properly scaling across all 10 talent ranks.

  • Fixed Talent Tree rank numbers appearing underneath the wrong talents.

  • Fixed Drink Offer choice menus allowing the player to accidentally interact with the Waitress board underneath them.

  • Fixed Patron Coercion choice menus allowing the player to accidentally interact with the Waitress board underneath them.

  • Improved Waitress table-dirt tracking so the interface only reads table state without accidentally modifying it.

  • Improved Waitress skill checks so simply displaying the Talent Tree can no longer create or modify skill data.

  • Cleaned up the Waitress minigame's timer and screen handling for better stability and fewer potential UI conflicts.

  • Completed a full audit of the Waitress minigame for duplicate functions, duplicate labels, broken routing, outdated systems, and remaining Flash issues.

Comments (4)

F
Fred · September 6, 2026

I was going to give it a thorough playthrough this evening, but I'm stuck in Annika's room listening to the different radio stations. That guy on the talk radio sounds familiar, and I think he's onto something... great release as always!

H
Harvesting Corruption · September 6, 2026

That's actually me doing my Alex impression, with voice modulation to sound like AJ more. lol.

L
LurkingDad · September 6, 2026

This calls for a fresh playtrough :) Gonna be a nice start of the Sunday

P
Pravax · September 6, 2026

And again that is a lot of work ! thanks you