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May 7, 2025

My Two Week Schedule

I say two weeks… Hopefully that’s all it takes. This is hefty work here. But when this list is done, I can give you guys a sample to play with. No REAL gameplay or story, but a little play area where you can check things out. :)


✅ START HERE – Quick Wins

1. Swap pond water material to green (non-animated)

2. Add drop shadow to Wardrobe UI in Photoshop

3. Finish Wardrobe System Widget Blueprint (UI first, no logic)


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🎮 INPUT, CAMERA, CONTROL

4. Fix player control handoff (PNC → wardrobe/camera swap without breaking AI Controller)

5. Add camera + disable movement when entering wardrobe (use BP_Wardrobe’s CineCamera)

6. Do same logic for Shower System (cam switch, remove control, queue animations)


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🧍‍♀️ CORE LOOP INTERACTIONS

7. Clickable object system (using PNC Toolkit’s method—hook up “Look at” and comment logic)

8. Set up Inventory System (even if placeholder) – required for planting and seeds


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🌱 FARMING SYSTEM

9. Migrate Farming System into project

10. Add plant placement logic: dirt bump on seed plant, 5-tier growth mesh swaps, soil darkens on watering

11. Connect seeds and watering to inventory system


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🕰️ NPC BEHAVIOR

12. Migrate NPC Manager into project

13. Set up basic test NPC schedule (sleep, eat, work, relax)

14. Integrate NPC Manager with PNC inputs/project settings (merge components as needed)


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🌦️ TIME + WEATHER

15. Hook up Ultra Dynamic Sky for time-of-day/weather

16. Integrate with Interactive World Plugin for mud trails when it rains


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🛁 SHOWER SYSTEM

17. Build shower BP: trigger → undress → play random shower loop → exit on click

18. Create shower widget (camera change + exit button)

19. Handle clothing swap and input lock/unlock


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👗 WARDROBE LOGIC FINALIZATION

20. Assign item tags (category/design/color/ownership)

21. Cycle category → parts → design → live update on Annika

22. Grey out unavailable slots (e.g. no shoes for Swimwear)


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⚙️ VISUAL POLISH – POST VERTICAL SLICE

23. Finish Annika’s hair (Alembic/Groom in Blender)

24. Add butt bones in UE5

25. Add physics to butt and breasts

26. Add cloth physics to all clothing