Today’s Accomplishments While Sick:
1. Created a dozen new outfits for Annika
2. Rigged a dozen new outfits to Annika
3. Exported a dozen new outfits into Unreal
4. Renamed all the files associated to proper naming conventions and folder hierarchies.
5. Create 20 something custom Wardrobe UI Elements in Photoshop.
6. Used those UI Elements to create a bare bones Wardrobe System UI (Still not hooked up to anything)
7. Fixed a hidden collision mesh that was messing up my Wardrobe System Blueprint.
8. Built the Wardrobe Blueprint which: When Annika clicks the wardrobe, it turns on a light on the mirror that nicely lights up Annika. Switches the camera to a different camera that frames her whole body. Places Annika in a specific place so you can see her whole body. Starts playing a series of Idle Animations and Poses. Brings up the Wardrobe UI… None of it works because I haven’t hooked up the blueprint code for it yet but all the elements are in the blueprint now.
