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April 13, 2025

Code Finished! Bug Fixing Time

I have completed all of the code... Now I have to go fix all the mistakes and bugs. lol. Basically the REALLY hard part.

Comments (2)

H
Harvesting Corruption · April 13, 2025

So essentially, I got all the spaghetti code separated, cleaned up, optimized, and modified to use my new dictionaries. Just separating that code caused all sorts of its own problems. I’m basically changing where the game thinks everything is located so it was a mess to fix all that. But I did. Then I got a lot of errors, as expected, where I duplicated code on accident or used the wrong syntax when changing the code. But there actually weren’t as many of these errors as I anticipated. There were about 5. All relatively easy fixes. Finally, I pressed launch and the game started. No errors. We rewrote the code. We fixed the errors, and the game starts. EXCELLENT! Except I couldn’t get past the disclaimer screen because a lot of my original bugs are back. So who knows how many errors and bugs will be in the game once I get past fixing the disclaimer screens. But one step at a time. I’m making good progress. It’s almost 4am so I’m done for the night but tomorrow I’ll start grinding out these bugs and errors. And again, this HAD to be done or The game would have been too laggy to play by the fifth in game day. Remember, I’m not making your typical adult visual novel with a few choices and a lot of images. This is a game with almost infinite choices and options and for one cabin sneak sequence alone there are 1200 images. Stick with me. Because this is going to be a MONSTER of a game.

H
Harvesting Corruption · April 13, 2025

Code is working!!!! But LOTS of bugs... Oh brother...