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April 3, 2025

18 hours a day on this game...

I have worked 15-18 hours a day on this game every day for the past 4 months... It's only been playable for about a month and a half now... Just look at this. This is why...

This is the code I wrote tonight. It's not all of it. This is just a dictionary that helps keep up with Annika's current clothing, which cabin she's knocking on, what random sentence she's going to say, what random reply the character has towards her, how many times she's knocked, thus how pissed off the character is, and what images and SFX should be used for each sequence....

init python:

    # Fallback for game_state in case it's not already defined.

    if "game_state" not in globals():

        game_state = {"annika": {"nude": False}}


    # Define get_annika_outfit_key to use game_state.    def get_annika_outfit_key():        try:            if game_state["annika"]["nude"]:                return "nude"            else:                return "work"        except Exception:            return "work"
    # Helper function to convert Annika's outfit key to the proper image suffix.    def get_outfit_suffix():        key = get_annika_outfit_key()        mapping = {            "work": "Work",            "casual_mon": "Monday",            "casual_tues": "Tuesday",            "casual_wed": "Wednesday",            "casual_thurs": "Thursday",            "casual_fri": "Friday",            "casual_sat": "Saturday",            "casual_sun": "Sunday",            "nude": "Nude",            "underwear": "Underwear"        }        return mapping.get(key, "Work")
######################################################################## Cabin Knock Dictionary######################################################################init python:    # Fully updated Cabin Knock Sequences dictionary with steps and dynamic outfit support.    cabin_knock_sequences = {        "door_knock_sfx": "audio/sfx/CabinKnock.ogg",        "elliot": {            "first_knock": {                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_Elliot01"},                    {"type": "dialogue", "character": "elliot", "text": "Wha—Annika? It’s like... statistically bedtime. Why are you even up?"},                    {"type": "image", "name": "CK_04_" + get_outfit_suffix()},                    {"type": "dialogue", "character": "annika", "random": [                        "I finished counting sheep and got bored. You're sheep number 47.",                        "I heard your anime waifus gossiping. Thought I’d check on you.",                        "What if we're in a simulation and you're actually a side quest?",                        "You ever just crave awkward silence with someone at 1 AM?",                        "Do you wanna build a friendship… or at least a sarcasm tower?"                    ]},                    {"type": "image", "name": "CK_Elliot01"},                    {"type": "dialogue", "character": "elliot", "text": "What on Earth are you talking about? I'm going back to sleep."},                    {"type": "image", "name": "doorslam"},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            },            "second_knock": {                "affinity_penalty": {"Elliot": -1},                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_Elliot02"},                    {"type": "dialogue", "character": "elliot", "random": [                        "I hope a mosquito bites you in an inconvenient location.",                        "Go bother Chance. He deserves this more than I do.",                        "My social battery died an hour ago and now you're draining my soul.",                        "I can't compute this level of disruption. Rebooting... alone.",                        "Leave me alone, Annika. Seriously."                    ]},                    {"type": "image", "name": "doorslam"},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            },            "third_plus_knock": {                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            }        },        "chance": {            "first_knock": {                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_Chance01"},                    {"type": "dialogue", "character": "chance", "text": "Seriously? You woke me up. You better be on fire or holding beer."},                    {"type": "image", "name": "CK_04_" + get_outfit_suffix()},                    {"type": "dialogue", "character": "annika", "random": [                        "Wanted to see what a criminal looks like in his underwear.",                        "Do you think there are two moths on their way to the sun right now? And one of them is reassuring the other that it'll be worth it?",                        "What's jail like? Asking for a bedtime story.",                        "What do bad boys dream about? Knives? Motor oil? Moms?",                        "Just needed someone to be mean to me. You're my guy."                    ]},                    {"type": "image", "name": "CK_Chance01"},                    {"type": "dialogue", "character": "chance", "text": "Go to bed, freakshow. I'm not your damn therapist."},                    {"type": "image", "name": "doorslam"},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            },            "second_knock": {                "affinity_penalty": {"Chance": -1},                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_Chance02"},                    {"type": "dialogue", "character": "chance", "random": [                        "This ain’t therapy hour, it’s shut-the-fuck-up o’clock.",                        "Jesus, take a fucking hike, kid!",                        "Do you seriously not get it? Go the fuck away.",                        "You knock again, I'm breaking something. Probably you.",                        "Last warning. Fuck off."                    ]},                    {"type": "image", "name": "doorslam"},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            },            "third_plus_knock": {                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            }        },        "raven": {            "first_knock": {                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_Raven01"},                    {"type": "dialogue", "character": "raven", "text": "Annika, it's late. Can we talk tomorrow?"},                    {"type": "image", "name": "CK_04_" + get_outfit_suffix()},                    {"type": "dialogue", "character": "annika", "random": [                        "Woke up craving despair. Figured you’d have some to spare.",                        "Do you ever stare at the stars and think, ‘None of this matters, but I still look cute’?",                        "My soul feels itchy and I thought maybe you’d have a poem for that.",                        "I heard you humming. I needed to confirm you weren’t summoning something.",                        "Wanna sit in silence and judge the universe together?"                    ]},                    {"type": "image", "name": "CK_Raven01"},                    {"type": "dialogue", "character": "raven", "text": "I'm going to bed."},                    {"type": "image", "name": "doorslam"},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            },            "second_knock": {                "affinity_penalty": {"Raven": -1},                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_Raven02"},                    {"type": "dialogue", "character": "raven", "random": [                        "You're not owed my time just because you're bored.",                        "Why are you still here? Just disappear already.",                        "This is invasive. Leave me the hell alone.",                        "I have zero energy left to pretend you're interesting right now.",                        "You just interrupted the only good dream I’ve had in four years."                    ]},                    {"type": "image", "name": "doorslam"},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            },            "third_plus_knock": {                "steps": [                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()},                    {"type": "image", "name": "CK_02_" + get_outfit_suffix(), "sound": True},                    {"type": "image", "name": "CK_Base_01_" + get_outfit_suffix()}                ]            }        }    }