Public Update
Working on the last bits of GUI/Menu stuff. Not a lot of guides out there for doing the type of stuff I'm doing trying to basically make iPhone Apps/Menu's within the game but, I'm getting there. Let's hope I'm done with it by tomorrow night. The Calendar is a little complex.
As far as scenes go, they're still just written, nothing rendered yet. Well, I got some renders done but it's been mostly code for the past two weeks. Last week was squashing all the bugs and finalizing all the foundational code. And that was MUCH harder than I thought it would be but I got it done. This week has been more bugs, and doing the non-essential code for the cool menu stuff. As I told my Patreons in previous posts, once this last bit of code is done, that's it for the entirety of the game as far as I know. The rest of the game is just story/dialogue/renders. The easiest stuff to do. Well, until the variables and branching choices start getting crazy. But I'll cross that bridge when I get to it.
That's really all I've got for you right now. It's coming along, slowly but surely.
Expect the version 0.02 update late this weekend.
Comments (1)
It’s actually more like version 0.012 update.
