Changelog for Update:
The update is not ready... Hopefully this weekend. But here's the full changelog for what's been done.
Harvesting Corruption v0.02 Changelog
New Features & Additions
Time System Integration: The bed is now functional and properly linked to the time system.
Gallery System:
Added the first three polaroid/gallery images.
Created hidden locations for polaroid images to be found.
Map & Navigation:
Implemented a temporary map and linked it to the quick menu.
Players can now navigate locations via the map or by clicking background images.
User Interface Enhancements:
Introduced a custom in-game menu and a cell-phone menu.
Removed intrusive textbox for a cleaner look.
Adjusted font settings to work with the new textbox.
Time & Day System:
Set up and fully implemented variables for:
Time of day
Day of the week
Day of the month
Month progression
Visual & Rendering Improvements
Lighting & Environment Enhancements:
Created unique lighting for each location and each time of day.
Added godrays and fog effects to specific times of day for a more atmospheric look.
Render Optimizations:
Completed post-production on all renders.
Re-rendered all time-of-day backplates.
Re-rendered interior images to remove artifacts and noise.
Character Model Updates:
Genital models updated:
Made all dicks look more realistic.
Made all vaginas look more realistic.
Adjusted overall character models for improved consistency.
Bug Fixes & Code Improvements
Core Mechanics Overhaul:
Rewrote and optimized the mechanics script for better performance.
Fixed a multitude of bugs across various systems.
Portrait System Changes:
Removed character portraits for a cleaner UI.
New Content
Added 4 New Scenes
This update brings significant improvements to the game’s visuals, systems, and overall player experience. The next update will continue refining these systems while adding more content.
