Weekend update
Hello everone.
I’ll start with the good news: the main storylines for four of the game’s characters are complete, and three of them have already been implemented in the game. Only Hancock remains, so I can either tackle the final mission or leave the game open-ended. However, since all the characters are heading toward a specific conclusion, once you’ve completed their quests, you’ll understand where it’s all going.
For now, I’ll just say that this game will be quite different from the others I’ve made so far, mainly because the xx scenes are directly tied to completing missions for the main characters and can’t be unlocked early. At the same time, each character has their own hint menu that tells you exactly what to do to progress in the game.
Something funny happened to me when I accidentally deleted about 2,000 lines of the game I’d already created while copying Vivi’s story. Luckily, I keep backups, and even though I had to double-check everything, it looks like everything is working as it should.
To wrap things up, I’ll just add that I like the game, but the biggest issues are the mini-games and assigning characters to specific games. I don’t find it very entertaining, and quite a few of the mini-games rely on luck. I'll see if I can figure out how to make it more fun.
To wrap things up, I’ll just add that the release date isn’t clear yet—it could be a week or maybe two.
Thanks for support...
