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March 26, 2026

Reminder: The early Alpha build is now open to Deckhands and above!

If you're a Deckhand, Quartermaster, Engineer, or Officer, please see the post linked below for the download, or see the pinned posts in the "early-alpha-testing" channel on the Patrons' Lounge Discord server. To join that server, please link or re-link your Discord account (if you have one) to your Patreon account.

https://www.patreon.com/posts/deckhands-grab-153952556

Starting tomorrow (Friday), it will open up to Bakers in a more limited form (at first anyway), then Stokers come Monday. We are also looking into a way to open this up to early THG backers of $15+. While that was only ever meant to be an early access perk for past demos, which was then extended to Demo 401, we figure we might as well put it to use one more time since those backers have waited so long. The main issue is how to actually generate and distribute codes for non-Patrons. We're looking into solutions that are more automated, so stay tuned for more info in early April.

The build available for Deckhands and above now has the entirety of the currently-available ship structure, plus gantry and all nearby shipyard buildings, including the offices. But as stated before, there is still much work to be done on both counts to make this a complete build, so expect things to look very unfinished.

A few notes:

  • Press Escape for the menu and options including settings for graphics and settings for weather and time.

  • Press P to toggle freecam mode, and press Escape while in freecam to see the list of controls.

  • You should be able to walk the ship, but you'll need to crouch (Left Ctrl) to go through the WTD openings (crouch "works" for getting under stuff, it just doesn't move the camera or have an animation yet).

  • Don't forget to log into your Patreon via the in-game menu and button for doing so, or else you won't see anything in-game.

  • There's plenty that's unfinished, and some known issues including fog inside of buildings. We also still need to get the NPCs working in packaged builds, so those will hopefully be coming soon.

  • You're allowed to post publicly screenshots and videos!

  • Have fun!

Comments (7)

L
Laurence PARFITT · March 29, 2026

i love the shading it looks so realisitc

M
Martin B. · March 28, 2026

Thanks for the release update & NOTES.

N
Natasha Jayne · March 27, 2026

I remember donating in 2015 for the return voyage list, so excited to try it myself. Well done guys it looks amazing 👏 x

C
Chris · March 27, 2026

Hello to the entire Tgh team. Congratulations on the great work. I wanted to ask where I can download it to play, or how I should do it? Thank you very much. I'm a huge Titanic fan.

T
Tryste · March 26, 2026

I've been to every team meeting since you announced the alpha project, and seen you walk around the ship a lot, but I'm still blown away as I explore it myself. Folks are gonna lose their minds when the clips start hitting socials.

M
Martin B. · March 28, 2026

Does the test version (early build) show any credits? (names for deckhands & above). I hope they will be added as promised for the final STEAM release.

S
Sidney Prescott · March 26, 2026

so cool