Changelog 0.1.25A
Hello everyone! 💜
First off, I want to thank you all for your patience and ongoing support as I work on this latest update. Version 0.1.25A has been a major challenge. I’ve made deep changes to the code, optimized performance, and refactored several sections to fix bugs. This process has taken longer than expected, especially with the significant updates to the save/load system and the new conversation panel behavior, which brought a long list of bugs I’m working hard to resolve.
Here are the changes and new features for version 0.1.25A:
Additions:
New event and task in the office with Hanna.
New event with a character yet to be revealed, related to Hanna’s new task.
New event with Jazzmin.
Cynthia’s missions now deactivate if you choose to play without minigames.
New sound effects when earning achievements or rewards.
Links to the game’s wiki to help with event details.
New Cheat mode with upgraded money and skills (hopefully this will reduce the use of Cheat Engine!).
New mechanic as part of a main story event (optional).
New unlockable area on the map.
New hints added to the computer’s Status panel, now including all main events.
New options menu specifically designed for Android.
"SKIP" button added to bypass the Pinger login screen.
New, more visual save system.
Improvements to the conversation panel, which can now be hidden by pressing the "H" key or clicking the "eye" icon.
Quality improvements to 358 images, applied to events such as:
Second event with Jazzmin.
Third nighttime event with Veronica (both variants).
Breakfast events with Jazzmin.
Fixes:
Fixed an issue when entering the player’s name.
Resolved a problem that prevented opening the menu from the conversation panel.
Improved scene and resource loading, reducing wait times.
Fixed a visual bug with Jazzmin eating at home.
Resolved an issue when eating quickly in the kitchen.
Improved handling of large amounts of money in the main panel.
Fixed dialogue errors in Jazzmin’s breakfast event.
Resolved an issue that sometimes prevented the correct time of day from appearing.
Fixed an incorrect event calculation in the new Status panel.
Minor errors in the wiki have been corrected.
Changes:
Adjustments to Jazzmin’s events during breakfast and lunch.
Changes to the start of the third nighttime event with Veronica (sofa).
Improvements to the text in the first event with the girl at the beach.
Rebuilt the help/guide system to make hints easier to follow.
The loading screen now adapts to the time of day.
Removed the Christmas event.
Redesigned the conversation panel to improve usability on Android.
Adjustments to Cynthia’s tasks to ensure rewards are granted upon completion.
Reduced the crane’s size by 8% and increased its turning range.
Adjusted the experience required to level up in Pinger.
Improved Jazzmin’s breakfast dialogues.
Significant improvements to the event with William, removing the option to lie to the detective.
New way to display earnings, with rewards adjusted by level.
Minor corrections to text and interface.
Updated the credits.
I know many of you are eagerly waiting for this update, but due to my limited time for development, I can’t provide an exact release date. I truly appreciate your understanding and your words of encouragement, which always motivate me to keep going. It’s been challenging, but I’m working hard to deliver the best experience possible.
Thank you so much for your patience, suggestions, and constant support. 💜
I will release version 0.1.25A when it is ready as soon as possible. See you soon!
Comments (3)
Hello my friend, thank you very much for the hard work you did and the good and beautiful achievement you explained to us about the upcoming season. We know the extent of the time constraints that you constantly face, and rest assured, we are here for you.
Look forward to the new version of this visual novel
❤️😍
