All about the update 0.1.22A
Greetings everyone! 💜💜💜
These past few days, I haven't been able to develop as much as I would have liked. However, here is all the content I have prepared for version 0.1.22A, which I will release on Friday, June 7th, for subscribers as described in the tiers.
This update brings many changes that give a different feel to the game. The new mechanics will change the way some events begin. New zones and characters are coming soon, where the main story will start to unfold.
Similarly, many characters did not come across as I originally envisioned. Over time, I have been able to learn more, and with your help and the improvements to my PC, I have been able to get closer to the idea I wanted to present with the characters. Therefore, I have updated more than 500 images, giving them the human touch and style I have been aiming for from the beginning.
I hope you will like the changes when you see them in the game 😁
Additions:
New event at Home with Jazzmin (Alternative version).
New night event with Cynthia.
New event with Jazzmin.
New event with Jeanne.
Recreated the second event with Tamara, using the updated character model.
Completed the room for Jazzmin.
New mechanics for night events (Delayed to version 0.1.23A due to errors).
New map that includes:
Changes in distances between locations.
Separate maps for day and night.
New way to mark available and unknown locations.
New animation to indicate available events.
Daily reminder / suggestions to guide the player.
New management of scene loading.
Quality improvements to 534 images for the following events:
Prologue.
Veronica's events (1, 2, and 3).
Cynthia's events (1 and 2).
Henry's event (1).
Lily's events (1 and 2).
Hanna's events (1, 2, and 3).
Tamara's events (1 and 2).
Jennifer's event (2).
Events of spying on Jazzmin in the shower.
Fixes:
Fixed the trigger error for Veronica's event 6.
Fixed the trigger error for Lily's event 2.
Fixed an error in "look" events that continued to auto-advance, making the text unreadable.
Fixed the status panel error that prevented viewing the current status of past events.
Fixed the error displaying inventory items that were not owned.
Removed the ability to control animation speed to prevent errors and loop failures.
Fixed the behavior of some sliding panels that responded poorly or extremely slowly to mouse scrolling.
Fixed the music error in Veronica's event 6 in one of its alternative versions.
Fixed the error in the Menu panel within the "TRT" and "QCars" locations.
Changes:
Changed the position of help/suggestions when pressing the guide button.
Simplified the room improvement process for Jazzmin, also applicable to future companions.
Changed the order of some interface layers to improve the experience.
Redesigned the room improvement panel for Jazzmin.
Completely redesigned the loading screen.
Improved the display of available events for each character in the status panel.
Updated the backgrounds shown in the initial Warning.
Improved time management to reduce object searches and enhance performance.
Optimized over 70 searches/references in the code to improve performance.
Updated the logo and reverted to the original idea of a non-horizontal menu.
Corrections and subtle changes in the second night event with Cynthia.
Minor corrections in text and interface.
Updated acknowledgments.
I am currently having issues integrating the new system for night events and the new event with Jazzmin. I hope to be able to add at least part of it by June 7th. Otherwise, I will have to postpone these two points.
I also want to thank everyone who continues to support me; your words and encouragement are the driving force to keep improving and development this proyect.
Now, I would like to mention a few personal acknowledgments. I especially want to thank Cammy, who gave me the idea to change the night events, also corrects and improves the text, and helps me learn and improve with each conversation we have. Thank you so much!
Additionally, a person who recently joined, Zeleniy_Chai, is doing a great job translating the texts into Russian. Thank you for your conversations, ideas, and support. I hope to have more time soon to resume our chats.
Lastly, but not least, I want to thank Viruta, one of the people who helped me start this project. Although we are no longer in touch, I hope everything goes well for him. I also want to thank Boyd8503 for all the support given to the project. I will never forget it, and I am here for whatever you need.
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Mantap
