Fallen Angel - Character Modeling process videos & Project file
Software: Blender 4.5
Render Engine: EEVEE
Product Includes:
🎥 26 HD Videos
(Normal speed → 1.5x)
No audio or voiceover included.📁 Blender Project File:
FallenAngel.blend
(Optimized for Blender version 4.4 – 4.5 only)
Time-lapse: Fallen Angel - 3D Concept - Blender modeling
Google Drive 1:
- Videos: Fallen Angel Modeling - Blender 4.5 - Google Drive
- Project file: Fallen Angel - Blender 4.5 - Google Drive
Google Drive 2: (It works like Google Drive 1, but it’s for long-time members only)
- Videos: https://drive.google.com/drive/u/2/folders/1z8DIW4cF0V20QTiRGd6_nUp15dZM7JJp
- Project file: https://drive.google.com/drive/u/2/folders/1Bui5OMwP92Ih8hgdtj8Mz7idcdurG9Dq
Comments (3)
hi, I have a quick question. Why do you add the body details after completing the retopology? Wouldn’t that require reworking the topology later?
Sometimes I go: Blockout > Base sculpt > Retopo >Details. It’s not mandatory, just whatever feels more efficient for me. To sculpt clean details (especially with multires), the mesh needs to be even and mostly quads. I could auto-retopo, add details, then retopo again… but I’d rather retopo once and finish the details on top of that.
Hi FlyCat, I’ve subscribed to your Patreon. May I ask how to access your Google Drive for download the content?
