Physics Mod Pro V130 - Rubber Players
This new update allows to use player skins and mob textures for cloth customizations. I will soon introduce cloth customizations that will make use of this (like the rubber head shown in the video)!
Installation Instructions: https://minecraftphysicsmod.com/installation
Known Mod/MacOS compatibility issues: https://pastebin.com/SspHqVKU
Pro Server IP (Fabric 1.19.3): server.minecraftphysicsmod.com
Join our Discord community: https://discord.gg/VsNs9xP
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/e4UvvXh1
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
Added possibility to use minecraft textures with cloth simulations (especially useful for player skins and mob textures based on resource packs)
Fixed a crash with other player customization mods
Fixed elytra cloth constantly displaying
Fixed a rare PhysX related crash
Comments (11)
this is so good with controling the oceans
#goofyahh #hol'up #waitwhat. goofy.
that looks so funky, i love it xD
woah that's cool haha, also how do you get the rubber head? i can't find it in the cloth
I cant get the ocean physics to work with any of the supported shaders. I'm running 1.19.3 with iris
I agree
You don't seem to know what to do anymore, I would prefer that the waves be improved, with waves on the blocks along the beach for example.
Will this exact kind of physic body apply to the slimes and magma cubes?
i like thi idea'\
Hey can you make a toggle for a physics simulated normal Elytra that works with capes? Im guessing it is possible according to the changelog here.
Rubber head looks scary. O.O
