Physics Mod Pro V184 - Minecraft 26.2 Chaos Cubed
Minecraft 26.2 "Chaos Cubed" is here and it includes the new graphics rendering API called Vulkan. I rewrote quite a bit of code to support both OpenGL and Vulkan so if you find any issues please report them on my github page. The changes within Minecrafts engine should also make mods that do a lot of custom rendering more compatible with each other! As always thanks for your support and have a nice day! <3
Every support to upkeep the development is much appreciated!
Physics Mod Pro Information: https://pastes.io/physics-mod-pro-information
Comments (24)
wow very good
im on MacOS and every time i spawn a liquid it crashes minecraft and corrupts the world. all the other features work fine. it is not because my computer is weak, it handles complementary unbound on ultra settings fine. idk. im really sad about my world now.
SO GOOD JOB!
the mod is kinda laggy maybe can you optimize it better please
Use sodium and lithium and other performance boosting mods. I do, and my pc only has 8GB of ram.
Are you going to add physics to the sulphur cubes?
I'm having trouble getting it to work man, may you please give me a tutorial? I'm really struggling with this!
this mod makes pubic peter feel very satisfied also fuck you
1.20.2
my game wont load when i have physics mod pro but when i just have physics mod normal the version that isnt pro it loads fine and the logs dont have any crashes in them
nvm i fixed it
I would love to see the sand collapes like this video here: https://www.youtube.com/watch?v=srEMyY4PGos all thought might be laggy, it could be cool!
EloYT
I don't know if it's possible but if it is, could you please try to make the iterationT shader compatible. This would be really nice. Have a nice day.
volumetric fire soon?
steve wait and the time will come soon let the legend do as he pleases
dude you keep on making every one happy with updates thanks a lot :D and have a nice day
Please add an option to the settings, so i can have blocks that are destroyed by explotions use the blocky preset. Whilst for normal hand breaking i could have the block physics off, as they can get in the way sometimes?
What i'm talking about is the invisible blocky pieces of the zombie, husk, and zombie villager, but there is a new bug with the trident appearing with physics mode when a mob ragdolls with it like the player or a drowned and yes the parched arm render is what i'm talking about too. there's also a bug where the illusioner's hat comes of! (Sorry for the long explaination)
best mod ever
Actually Best mod for real but sometimes it has issue with Complementary shaders 5.8.1 with euphoria 1.9.3 at water rendering it cause it too invisible that you really can see bottom of river or ocean
I will have a look at it for future versions. Alternatively the shaderpack creators can add support for the oceans. Details can be found here: https://github.com/haubna/PhysicsMod
If you're not working on any other projects and might need something to do, could you please fix the zombie and parched ragdolls?? (best mod ever)
Do you mean the one missing arm overlay with the parched ragdoll? Which zombie ragdoll has a problem?
