Introducing Talent Points: permanent progression for Challenger
Challenger now has permanent progression.
Every time you eliminate another player, you earn a talent point. It's yours for good, and it carries into every match you play from then on.
Points go into three trees:
Channeler: the mana game. Regenerate faster, pay less per spell, pull mana off every hit that lands on you, and cut your cooldowns. Built for people who want to always have an answer ready.
Predator: pure pressure. Harder Tempo Hits, higher crit chance, longer-lasting debuffs, and bonus damage when you lock onto one person and stay there.
Warden: staying power. Soften incoming attacks, shave a flat amount off every hit, lower how far past 100% you can be pushed, and squeeze more out of Lay on Hands and Second Wind.
Comments (2)
ranked gooning before gta6 🥹
lmao
