Development Peek (0.77.0)
As usual, I underestimated quite how long this would take, but let me just show you what's done and what's coming with a checklist. I'll actually use the checklist too, so you can see where I'm at! It would be a miracle if I finished today, so instead, I am aiming for a weekend release.
There are some teasers in here, but I kept it somewhat cryptic. Feel free to speculate!
Script
"To be continued" stub removal [X]
Clinic form arc [X]
High intelligence branch [X]
Medium intelligence branch [X]
Low intelligence branch [X]
Confront Ellie arc (requires high intelligence)
Acquaintance branch [X]
Feedee branch [X]
Friends branch [X] (this branch will end once the confrontation arc is complete for now)
Clinic tour arc [X]
Becca's Space arc [X]
Clinic "dungeon" arc [/] (at this point, I will have to end the update straight after meeting Becca because I am out of time)
Code
Script pathing [X]
Nav-maps [X]
Key-card inventory item [X]
Basic Room generation [X]
Bug-fixes [X]
Art
Clinic
Key-card inventory item [X]
Ellie's Office [X]
Restricted Access Door [X]
Floor 1 Section A Hallway [X]
Floor 2 Section A Hallway [X]
Floor 3 Spa [X]
Special Room [X]
Basic Room [X]
Lockers [X]
Desk [X]
Vaults [X]
Computer [X]
Examination Table 1 [X]
Examination Table 2 [X]
Filing Cabinets [X]
Bariatric Office Chair [X]
Bariatric Patient Chair [X]
Becca's Space
Distant Landscape [X]
Town [X]
Castle Road [X]
Great Hall [X]
Staircase [X]
Throne Room [X]
Tower [X]
Bed [X]
Sprites
Ellie in her office [X]
Ellie standing in formal attire [X]
Baker [X]
Imogen [X]
Hannah [X]
Becca on bed [X]
Becca close-up [X]
Becca ??? [X]
Testing
"To be continued" stub removal [X]
Clinic form arc [X]
High intelligence branch [X]
Medium intelligence branch [X]
Low intelligence branch [X]
Confront Ellie arc [X] (requires high intelligence)
Acquaintance branch [X]
Feedee branch [X]
Friends branch [X] (this branch will end once the confrontation arc is complete for now)
Clinic tour arc [X]
Becca's Space arc [X]
Comments (4)
Everything is finally tested and working! I'm just going to spend a little bit of time going over some artwork that I wasn't completely happy with, maybe a fix a few bugs, and then I'll release the build!
Guys, things are looking really good here! I just tested the Clinic tour arc and simultaneously implemented Basic Room generation, which I originally thought would be out of scope for this update. After I have finished testing the Becca's Space arc and the other branches, the update will be done, and I will be well set up for developing the Clinic "dungeon" arc. If you're wondering what that is, well... I'll elaborate on it further in a post once this update is done. To put it simply, I have developed the framework for a randomly generated multi-level dungeon which you will be able to advance through, uncovering the clinic's secrets and acquiring special items that will help you in your feeding endeavours along the way.
Don't worry, we'll be patient until the next update, so no pressure. But it would be a nice gesture if you could share a picture of the office, if possible. I mean, it would be lovely. Anyway, best wishes and have a good night.
havent been paying attention to Becca's updates so I am incredulous over the idea of Becca going to Space lol
