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August 6, 2026

Development Peek (0.77.0)

As usual, I underestimated quite how long this would take, but let me just show you what's done and what's coming with a checklist. I'll actually use the checklist too, so you can see where I'm at! It would be a miracle if I finished today, so instead, I am aiming for a weekend release.

There are some teasers in here, but I kept it somewhat cryptic. Feel free to speculate!

Script

  • "To be continued" stub removal [X]

  • Clinic form arc [X]

    • High intelligence branch [X]

    • Medium intelligence branch [X]

    • Low intelligence branch [X]

  • Confront Ellie arc (requires high intelligence)

    • Acquaintance branch [X]

    • Feedee branch [X]

    • Friends branch [X] (this branch will end once the confrontation arc is complete for now)

  • Clinic tour arc [X]

  • Becca's Space arc [X]

  • Clinic "dungeon" arc [/] (at this point, I will have to end the update straight after meeting Becca because I am out of time)

Code

  • Script pathing [X]

  • Nav-maps [X]

  • Key-card inventory item [X]

  • Basic Room generation [X]

  • Bug-fixes [X]

Art

Clinic

  • Key-card inventory item [X]

  • Ellie's Office [X]

  • Restricted Access Door [X]

  • Floor 1 Section A Hallway [X]

  • Floor 2 Section A Hallway [X]

  • Floor 3 Spa [X]

  • Special Room [X]

  • Basic Room [X]

    • Lockers [X]

    • Desk [X]

    • Vaults [X]

    • Computer [X]

    • Examination Table 1 [X]

    • Examination Table 2 [X]

    • Filing Cabinets [X]

    • Bariatric Office Chair [X]

    • Bariatric Patient Chair [X]

Becca's Space

  • Distant Landscape [X]

  • Town [X]

  • Castle Road [X]

  • Great Hall [X]

  • Staircase [X]

  • Throne Room [X]

  • Tower [X]

  • Bed [X]

Sprites

  • Ellie in her office [X]

  • Ellie standing in formal attire [X]

  • Baker [X]

  • Imogen [X]

  • Hannah [X]

  • Becca on bed [X]

  • Becca close-up [X]

  • Becca ??? [X]

Testing

  • "To be continued" stub removal [X]

  • Clinic form arc [X]

    • High intelligence branch [X]

    • Medium intelligence branch [X]

    • Low intelligence branch [X]

  • Confront Ellie arc [X] (requires high intelligence)

    • Acquaintance branch [X]

    • Feedee branch [X]

    • Friends branch [X] (this branch will end once the confrontation arc is complete for now)

  • Clinic tour arc [X]

  • Becca's Space arc [X]

Comments (4)

T
Tonbelly · August 13, 2026

Everything is finally tested and working! I'm just going to spend a little bit of time going over some artwork that I wasn't completely happy with, maybe a fix a few bugs, and then I'll release the build!

T
Tonbelly · August 12, 2026

Guys, things are looking really good here! I just tested the Clinic tour arc and simultaneously implemented Basic Room generation, which I originally thought would be out of scope for this update. After I have finished testing the Becca's Space arc and the other branches, the update will be done, and I will be well set up for developing the Clinic "dungeon" arc. If you're wondering what that is, well... I'll elaborate on it further in a post once this update is done. To put it simply, I have developed the framework for a randomly generated multi-level dungeon which you will be able to advance through, uncovering the clinic's secrets and acquiring special items that will help you in your feeding endeavours along the way.

L
Luis Mendoza · August 7, 2026

Don't worry, we'll be patient until the next update, so no pressure. But it would be a nice gesture if you could share a picture of the office, if possible. I mean, it would be lovely. Anyway, best wishes and have a good night.

H
Hartshorn · August 7, 2026

havent been paying attention to Becca's updates so I am incredulous over the idea of Becca going to Space lol