May 7, 2025

Game-play rework Dev report #1

1st report of this game-play rework.

Some concrete:

I have started to work a LOT on the coding. I am deleting all "event list buttons", so I have to make new triggers for all events. For example on the image above, the first event.

I am putting the position system. They have base position, but when a unique event is available, they will move to this position. Yes, Jax now has a position also. I want to make him more present while he is here.

I made new icons for unique and repeatable/permanent events.
When you see "!" on the map, there is a unique event.
Repeatable event won't warn you when there is a new option anymore. Also, I will now only put unique event in the replay list (Event replay, not animation replay), because it's too complicated to manage it on event that have evolutions and different variations.

Unique = Main events, individual events, extra events.
Permanent = Repeatable with evolution

Planning:

I made a time table of the repeatable events I want to make.
in order to make it more related to the base plot, I added "work":

  • Cleaning (Calls Jasmina)

  • Groceries help (Calls Rosa)

  • Riley walk (Calls Miji)

It should make it more like you are "employed" here. I could add money system with it but I don't want to add too much at the same time or I will get lost in it. We will see later if I add it.

These actions can be made independently of the positions of the characters, and can also trigger some unique events.

Timetable:

Our 3 main characters will have time table leading to different repeatable event that will change with progression. (Marina and Naj also have, but they will only have presence in the DH park, like before)

There is still a Day/night position, but it changed depending on the day of the week:

Note:

  • Rosa and Miji both can be at the pool, it will lead to some spicy next to each other in secret (could be duo but maybe for later, endgame) It's also to show they have time together as friends.

  • in the evening, there is room position for everyone, it will be like right before they go to bed, you can help them to relax :D Like a good night hug.

  • You can see Barbecue and Party:
    The idea is to make events in groups, so show they have interactions and spend time together. for now it still lead to individual scenes though, like party in CwG, however it will lead to spicy scenes "next to the group" like one push you behind the wall, some kind of "don't get caught" aspect.
    The barbecue is also to use barbecue area, with similar ending as of Party, but party would be more like girl initiate the porn, and barbecue it's more you that initiate.

I didn't put actions like morning wake-up, shower, etc... because I already plan many stuff, I don't want to initiate too many options and later realize it will be too long to finish. So let's start to complete these, and we will see later for the other events.

Here, we have 2 events the day, 2 the night, 1 related to work, 1 part, 1 barbecue, so it means for each girl we have 7 repeatable events, so if I put only 3 evolutions, it means 3characx7eventsx3evolutions = 63 animations, just for repeatable events. At this you add all of the future unique events, and also other character events like Naj, Marina, and Other extra characters potentially. Maybe the game could end-up with 200 animations in total at the end.

About the Stats (sex skill, etc...) I don't know if I will have time to add it, if not then I will add it next month. It will come with the new event progression system.

What about plans for Marina, Naj, and others?

Marina and Naj keep their presence in the event where you already saw them, and keep their private events that I started previous month. They will have more private events. They will also have repeatable events, mostly from the park. When you have progression with them you will be able to "train" your skills with them. (Beware, you can train vaginal sex with them but they will be registered as your first time if you do, same for extra characters)

Extra characters? (Not 100% sure)

It would be (but I don't do it this month) Characters you can find at different places, for a unique repeatable scene, so no story development, they are there for the content.
It could be simply prostitute, or just a girl that need sex right now, the goals is the same as Naj and Marina, a way to train your skills (and have content)
Probably you won't have direct access to sex, it will still require sex skill to have more options with them.

Example of extra characters (these are just ideas, not real plans, yet):

  • Valerie's sister (I decided it after the patreon's poll), her husband is sleeping, she feels frustrated because her sister (Valerie) keep talking about her amazing partner with huge dick. You will sex her next to her sleeping husband.

  • Zoe (I don't know yet the trigger) maybe she just dance in the club and you can interact

  • Random girl next to the club that urgently needs some sperm

  • Weird witch that can invoke spell to increase girl's desire? and you have to pay in nature.

  • Engaged girl, she engaged recently but she is afraid because she isn't sure if she wants. There she will ask to you do things, as the last time while she "can".

There is also a possibility they just have a unique option (not full sex for every extra characters, so it makes work lighter) Like one character will only give blowjob, an other wants only anal sex (like the engaged girl), etc...

A lot of said things can change, my mind can change, and I take into consideration many of your feedback.

Comments (5)

F
Florentin Shu · May 12, 2025

Purée t'es français ????

c
colton wedler · May 7, 2025

If you do add money for things you can buy it should be outfits and such and then they wear them for like repeatable events

B
Bijuverse · May 7, 2025

Couldn't you add 'repeatable events'? Like if you can walk through the apartment you can click on the woman there like in Confined with Goddess to get options for sex?

t
tanktreads · May 7, 2025

Personally I think having money and being broke should be more story elements and less a number that qe the player keeps track of. Like say we buy a pretty thing for one girl and thus we are too broke to buy lunch, we head back to the apartment to get lunch and we have a special event of one of the girls hitting on us delaying us getting to the kitchen to make food before we have to go back to work and later the girl who delayed us notices and wants to make it up to us.. So being broke is more like a status you gain or lose and the story responds accordingly.

B
BlackDragon90 · May 7, 2025

Did you consider to change the day/night system into a morning/day/afternoon/night system like CwG, or at least a morning/evening/night system? I know that changing this system right now seems too much trouble, but a day and night only system feels so strange. In CwG, the 4 girls were well distributed between these periods during the day. Maybe a system that divides the day into three will work well for the daily routines of the girls in the house. P.S. : Nice to know that Eroniverse's mother language is french xD