Progress Report #9
Alright, part 2 is now 95% coded!
Technically it's 100% done but I know damn well I'll come across some issues during testing or want to change something so not saying it's totally complete.
As for the art, I've had some issues with the last scene. Basically there is this one Daz asset creator who does some amazing outdoor stuff, but he never optimzes his stuff and because it's such a large asset, it's causing me to not be able to fully render the image without getting a load of pixelation. So I'm having to strip the background out, run optimizer on it and then pop it all back togther, which is very annoying.
I also had MrFriendly go back over part 1 and re-write it, just so both episodes match up and don't feel weird for new players. I'm not 100% sure yet, but I think this might mean saves from part 1 won't work anymore because I need to add in a new variable for 1 of the menus, which is annoying how 1 menu could fuck the saves, but it has to be done.
Still pushing for a release this month.
