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December 23, 2025

Project Update, Delays Explained & Major HCTP Breakthroughs

I want to sincerely thank everyone for your patience and continued support.

I want to be very clear about one thing first:
Modding is still my top priority.
It has not changed.
I continue to dedicate every free hour I have to modding, commissions, and project development.

Current Progress & Completed Work

  • I’ve already finished several custom commissions and contacted the people whose mods are completed.

  • If you’re still waiting, please be patient, you will receive an email as soon as your mod is finished. No requests are abandoned.

Major Technical Breakthroughs

  • We successfully made all characters playable in Season Mode on the PS2 console with zero glitches or freezes.
    Previously, 13 unused character IDs were impossible to use in Season Mode, this limitation is now fully solved.
    Special thanks to Memester for helping identify the Season Mode character record address.

  • I also increased the Exhibition roster limit from 65 to 130 characters.
    This build is designed only for Exhibition modes and does not support Season Mode.

    • Single

    • Tag

    • Hardcore

    • Hell in a Cell

    • Cage

    • Elimination Chamber

    • Royal Rumble

    • and more

Why Some Projects Take Time

One of the most time-consuming parts of my work is moveset creation.
I don’t use random moves. I create the best possible wrestler-specific movesets, and achieving that level of quality takes time, but it’s non-negotiable for me.

I’ve also converted many new moves and continue to work hard to make the game as good as possible.
Here’s what’s coming next:

Releases & updates:

  • A beta-style HCTP version

  • Ultimate Edition v2

Showcases:

  • Videos demonstrating the new moves

Ongoing projects:

  • Golden Era characters

  • Attitude Era characters

What’s Next

I’m planning to release 2–3 projects very soon.

I work alone, I don’t rush quality, and I don’t release unfinished work.

That approach hasn’t changed, it’s the reason these projects exist in the first place.

Thank you for believing in my work and supporting me, your support directly drives development, and I don’t take it for granted.
I truly appreciate every one of you and your continued patience.
Thank you again for being part of this journey.

Comments (1)

M
Max Ebanks · May 31, 2026

Please get back to me