Vita emulation: remove or progress?
Hello, as you may know, RPCS3 currently contains some initial work regarding PS Vita emulation. There is no progress though, it's suspended. From time to time, people ask various questions. Someone may be wishing to see a Vita emulator and contribute, others say it should be a dedicated project.
Comments (14)
The devs can do whatever project they have most interest in
As much as I'd love to see all consoles being emulated, I'd say it should deserve its own separate project, and patreon. Leave the code as-is if it does not interfere with PS3 emu or extract and remove it if it does.
I'd like for it to be left as is but backburnered until ps3 emulation is further along. Assuming that over time you'll attract more devs as a focused project that moves fast which then opens up the possibility of simultaneous development.
I think it makes sense for the Vita code to be closely tied to RPCS3 since the unique linking between PS3 and Vita is one of the drivers for owning both. One day it would be pretty cool to emulate some of that. But I don't think today is that day as there's a lot of PS3 emu to do. Unless anyone wants to either contribute specifically or fork it themselves with plans to re merge at a later date it should probably be left alone for now IMO.
I think one step at a time should be the way to go. Get the PS3 emulator developed first before moving onto the Vita.
Just no, otherwise u can merge and maintain PS1, 2, 3, 4, VITA and other SONYs devices emulators in one big SONY emulator.
If you believe the Vita emulator can actually reuse much of the code from the PS3 emulator, do it. But otherwise keep the products separate. That's easier development wise AND consumer wise.
What's the advantage of developing Vita emulation inside RPCS3? Will such combined codebase be easy to maintain? Do we have a lot of code to be reused for both devices? I think all these questions should be answered before we put effort on Vita emulation. I'd like to see Vita emulation, but I also recognise that an unmaintainable RPCS3 would be terrible for PS3 emulation. It has worked well for Dolphin, but it might not work well for RPCS3. It seems we don't have enough information yet, so my reply is "leave thing as is". If the Vita code starts to bother and cause regressions on PS3 side, I'm in favor of removing it (likely to its own project).
Is it possible to support Vita remote play (real Vita) and RPCS3 emulator?
I'd fucking love some Vita emulation
Finish the main emulator first. How many people really care about a Vita emulator vs. a PS3 one?
Interested to see how this rolls out.
Just curious: why is there a Vita Emulator in RPCS3? is it because the Vita architecture is like the PS3 one?
Vita and PS3 are very different looking at the architecture. However from the point of view of making an emulator there are some similarities, simple things like having the same GUI, code for file system access and such. Vita emulation was initially started on because there was some ideas that cross-play games and such would work out nicely in the end. Of course this is still possible with two different emulators talking to each other.
