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Smol Update 18 (1 of 4)
Smol Update 18 (2 of 4)
Smol Update 18 (3 of 4)
Smol Update 18 (4 of 4)
February 28, 2020

Smol Update 18

- added smoker texture
- added blast furnace texture
- added banner texture and all patterns
- added ender chest texture
- added normal purpur block texture in any end type biomes
- added purpur pillar texture
- added cactus bottom texture
- added placeholder nether portal texture
- changed lit furnace texture


The banner patterns are procedurally generated, so the shapes aren't really the best but I cba to hand drawn them all (yet).

Wasn't sure if I should go with more man-made or organic style for the ender chest, but ended up with the organic style because I like gross-looking things lol.


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You can download the pack here:

256x res: https://drive.google.com/open?id=1PYpgMoX5JOlWrEQFko6r3QsoGNBsOLvv

128x res: https://drive.google.com/open?id=1d-qUUdMMzcMKShtMaeDoGqrH0jyhv2QR


Make sure these settings are set correctly, or else the textures will get messed up:

  • "Quality Settings > Connected Textures" to Fancy

  • "Quality Settings > Natural Textures" to Off

  • "Detail Settings > Alternate Blocks" to On


Additionally could download my modified block properties file:

https://drive.google.com/open?id=1ERtXGxA0Fpz3bvpAkNTUk1m3WPPYKkwb

Overwrite the same file in the shaderpack for it to work. It has several fixes, and also makes black wool/carpet glow if you turn on glowing emerald block option for the scifi screen textures in my pack.

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Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!