Secondaries in 9th Edition
Today we're discussing the merits of the secondary objectives we have to pick from in 9th...
Comments (6)
I recently used Linebreaker and Teleport Homer with Drills and Fulgurite priests. They drop in Turn 2 and thats auto 4 points for having 2 units in opponents deployment. One unit does teleport homer whilst the drills and second Priest squad do damage. If they dont kill the Homer Priests thats 4 points and another 4 unless they kill all bar one unit for Linebreaker the next turn and each turn thereafter. Max of 15 for Linebreaker and 12 for Homers (Homers not scoring until turn 3).
Will you be doing a video looking at the mission specific secondary missions?
Hopefully will in the future!
Pierce the Veil might be worth looking into for corner deployment maps, since a full half of the opponent's table edge is outside their deployment zone.
Is that how it works for those deployment zones? That seems kinda silly!
Remember that Abhor the Witch can't be taken if you have any psykers yourself.
