Cinematic Combat Update 1.2.0 - The Masterstrike Update
Masterstrikes have arrived! Become a member to download this!
Masterstrikes have arrived!
I've just recently picked up Kingdom Come: Deliverance and was in love with all the animations inside the game, especially masterstrikes!
This update will bring a total of 38(!) new masterstrike animations into the game, all mocapped by me with references taken from KCD. This took a really long time to create, some days I even spent more than 12 hours on doing the animations, that's why I'm going to release it to youtube members and patreons first.
Features:
Masterstrike System: There are 2 difficulties. Noob and Expert. The noob difficulty makes it so a master strike can happen randomly when blocking an enemy hit. The probability is related to your combat skill of the weapon type you're currently wielding.
Let's say you're using a onehanded weapon with a onehanded skill of 100. That means whenever you're blocking an enemy attack you will have a 10% chance of performing a masterstrike - so, the higher your skill, the more often you will perform one.
This will apply to the AI aswell. These are not just animations, you will receive or do damage depending on the type of masterstrike, now fights against high level enemies are even more dangerous!
The expert difficulty is the way the mod is meant to be played. Whenever you're perfoming a chamber attack, you will perform a master strike. Mastering the art of chambering your opponents attacks can be quite difficult, that's why everytime you chamber, a masterstrike will be performed.
If you don't know what chambering is - google it! There are a total of 16 Twohanded masterstrike animations (attacker & receiver) and 22 onehanded masterstrike animations.
Currently you can only perform a masterstrike if your opponent has the same weapon type as you so (e.g onehanded vs onehanded, twohanded vs twohanded only)
Other features:
2 KCD inspired killmoves for twohanded and onehanded each.


Comments (11)
for some reason I can trigger it but I don't see the AI doing it too much, anyway that I can increase the probability? also it crashes while getting back up.
Are you on 1.2.9?
I was looking for a mod like this for soo much time. Thank you for this! This made me go on a spree of playing more 50 hours in 4 days when usually I don't play M&B much. Looking forward to your other mods too.
says immersivetroops/missiongauntletcinematiccombatview Maybe its messing with the mod? i also did what you said and disabled cinematic camera got the same crash
Hmm, I need the full log, follow this tutorial: https://docs.bannerlordmodding.lt/guides/how_to_report_a_crash/
might have something to do with immersive troops?
Could that be why?
Yes, however if you turn off cinematic camera it will work
1.2.8
Hey Artem I am getting a crash whenever the animation finishes when either I or the enemy gets up do you know how to fix that?
Which game version are you using?
