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April 28, 2026

Version 0.8.5 (A1e) has been released (Acolyte+)!

Hello everyone!

Here's another round of bugfixes for the latest Alpha release.

  • Fixed a critical bug that could cause offsprings and scripted randies to inherit the newrandie variable from old NPC containers.

  • Added a new page to the NPC debug menu where you can set an NPC's Weapon Specialty, remove Company Traits and modify Artisan and Superficial. You can also disable the $newrandie variable from here if you're getting strange backgrounds/behavior from scripted randies and from offsprings.

  • There's now a 1% chance to decrease the Detached Trait with one point/day if the NPC's Happiness is 80+ and his/her Affection is Neutral+

  • Fixed several bugs that wouldn't properly apply Stamina bonus to males and high-level captives.

  • High level captives will now get better DEX bonuses (melee category) and a chance to start with the Brawler and Warrior traits, regardless of their background.

  • Scripted female (Av200+) and male (Av350+) randies can no longer start with the Secretive Trait.

  • Removed darkness penalty for arena fights.

  • Fixed a bug that would cause NPCs to inherit the Superficial and Delicate traits from old NPC containers.

  • The Marston Watch Tower girl can no longer roll an accidental twin at the auctions.

  • Added randomized Beauty buffs to certain AV archives (20% chance to get +5-10, 10% chance to get +10-35 and +5-25 CHARISMA).

  • Mae (Tutorial quest) is now more scripted with defined skills, traits and attributes. Her background has also been scripted and will now properly avoid the old Randie WIP texts.

  • Cleaned up various redundant code in the old slave engine.

  • Fixed a cumulative "ammo used" bug with the LOG (hunters).

  • The "first price offered" when inspecting captives now checks for Beauty, level and other stats to determine price.

  • Fixed a display error for the Nobility trait.

  • Fixed a bug that would cause NPCs to inherit the Nobility, Attention W., Secretive, Starlet, Nerd, Pacifist and Detached traits from old NPC containers.

  • Fixed a bug that would reset slaver xp and acquired slaves if you picked the Slaver background in the CCP.

  • Fixed another "Captured Girl" name bug.

  • Fixed various bugs with Red Tide captives.

  • Red Tide captives will now have placeholder backgrounds and the correct reason for enslavement cause.

  • Added 2 new names to the random NPC name generator.

  • Fixed a bug that wouldn't properly set the Value variable for captives.

  • Removed the Background texts for old random male NPCs.

Old download links are still valid.

I've added a HTML only update to the archives but note that you need to download the entire archive if updating from 0.8.4.10.