HKG5 progress - programmed.
stealth posting this one, cus there's not much to look at
yes, I have been drawing, but we're still in the 'I hate it/everything looks awful/self loathing' phase, so it's a little too soon for show-and-tell just yet. (and don't worry. I've been assured that it's totally normal artist behavior (*NOT a medical professional!))
so, progress update:
you'd think this'd be an easy one-and-done cus I already did v1 ages ago, right? right??
LOLno. this thing was coded in actionscript 3 (the devil's codebase) which was part of why it could only ever have been a pure art swap -- if I want to add character swaps, mess layers or literally anything else, then that had to go. (because I REFUSE to write 4 paragraphs of boilerplate code on every symbol that needs so much as a single stop command! AGH)
anyways, I already refactored the whole game into AS2/C#. and now everythings gonna be ok :)
we WILL have character swaps, mess layers and literally anything else! (*not actually, on that last one)
kk. cyas next time with actual content
Comments (9)
Dumb question but will OG HK Girl be in there, or just the new characters?
she's in there, dontcha worry :)
will you be adding characters like samus or Hinata possibly?
hmmmmmmmmmmmmmm hinata, no way. but samus could fit really well in a tentacle scene, and bonus points considering all the classic haloid crossovers. nice idea! ..y'all gotta stop giving me so much overtime homework tho 😩
well i am just glad after all these years we are fixing the greatest evil ever done with flash games, making a zone tan game that was never completed
Found this page after nostalgia browsing the ol swf games and low and behold to discover one of the legends of old still stands. Question in that regard; how feasible would it be to edit/mod an old swf game like Iron Giant whisper purely to make cum stay after the climax? That game had so many character edits and attire I'm surprised it wasn't a Corta edit
:D and as for that game recc - I've gotta do waaaay more, if I wanna justify my time with it. now, having said that, nothing would be more terrifying than attempting to touch anything by this artist. because Gaussian Fracture was the absolute GOAT in the art department. with easily the most complicated style out there. you weren't kidding though, that game sure does have a lot of art already. enough that I'd have plenty of material to work with...... I feel lots animation ideas calling out to me here as well.. mkay. good call. that's a solid maybe-pile! I'll add that to my list, and it'll probably turn up in future 'next project' votes. thankies! :)
Kudos to you, last time I tried to look inside HKG5 I couldn't make head nor tail of the "Zone Engine"...
Do what you can 🙌
