Release: BHGH v1.082 (hotfix)
#!# it's the attachment on the bottom, there. #!#
[ drag into your browser to play, or launch the .exe ]
(!!) Chrome no-longer supports flash plugins, try the .exe version, another browser or installing a local flash player. (mac version also available, unzip it to get the .app)
Since last update: (v1.05)
More poses + hanar walk-in for citadel map. New client-based session timer, gameplay updates and plenty of tiny things I've forgotten to mention
Still to go:
Cerberus walk-in partner to wrap up 1.1, then 1.2 will focus on art/story (mess layers & character votes, mainly) and finally, 1.3 will be all about bonus "classic" mnf style scenes (details on those later)
And thanks to the backers of BHGH:
CPU
SDR
Sascha Klug
allan gerik
Teron
Xyritha
Nathaniel Page
TheOtherGuy
Dan
SuperMarket7
Tolakestu
DeluxeCore
Shane Slocum
Matt Young
Venom
kennethfung8489
StrelokDGM
Clayton Behrens
Julian Mayr
Lehamme
Subi
Alexander
Rod Sandstorm
孟倫 蔡
Criss Cyanide
Deathz
Christophe Mignard
Max Sadler
Beldantazar
Kevin French
Duels53
Edsterrulz
Nick Cerveny
Kevin Villatoro
Drake
Drake1609X4
Sporkal McMahon
Hunter Stonechild
Dat Boi
Hammerhead027
Gawd Almighty
AJDragonis
Noah Brown
Wilsonthegreen
Nondus
Fulvio Nicolas Arias
Comments (13)
Sorry I'm just very paranoid..Is this safe to download?No malware or anything?
Just commenting here to ask that my name be left off the supporters list, thanks.
gotcha. no worries. :)
Great update Corta. I know you got alot of plans for the game.. but for the gallery, it'd be great to add backgrounds and zoom in options.
alright, I hope that did the trick. looks like both the endless days and wonky bars has something to do with variables not rounding off properly. as a back-door, the exit button now does the quitting on it's own, rather than setting numbers and letting the session code do it's job. and other news, too... I noticed something ... embarrassing long story short, turns out I was working on my backup file those last days before launch.. so, the hotfix's bonus bits are everything that was meant to be here, already. :( (most importantly, the clothes working. *blush*)
game stuck at end when timer runs out..
everyone hates doing it (especially me) but, I guess this is we shouldnt skip code-day. :\
Have a problem where sometimes the game won't go to the end round stats screen after the timer runs out. It'll just sit there until I restart it and lose my progress.
long story short, I didnt code this one too well.. sometimes your population and 'clients served' will glitch out, de-sync and/or round themselves off funny.. -- thanks, flash! anyways, I'll take another swing at it for the next update. but for now, quitting the session (pause, exit) will end your day like normal, and give you whatever you earned. (adding that to the main post, too.)
Hey Corta, I'm running into a bug with this release. It happens at the start of the game, after running through the first stage once, and going back to the area select screen. Essentially, the reputation meter for the area starts increasing, goes to max, and resets, and just keeps doing so. I tried going and doing the area multiple times after the glitch happens, and it keeps happening. It's preventing me from increasing my reputation at all in that area (and hence from accessing any other areas). I get the error in both the swf and exe versions in Windows.
ahhhh... that's a graphical glitch because I didnt round off the reputation variable. *headslap* ..it still works, but it just isnt showing correctly.
:) Absolutely loving the progress man! And all the new poses are looking great!
here's a (hopefully non-re-occuring) segment: Stuff I forgot been waiting FOREVER for these to upload... and I remembered the save system I made that didnt quite make it in. :\ whoopsies. it'll make it works for v1.1 also, endless mode doesnt actually work with the new system (yet) and I wasnt fast enough to properly fix holes copying pleasure values, so all that code was rolled back for now.
