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September 5, 2020

Gathering feedback on a new video

Hey supporters! Thank you for still being here with me.

I'm working on a new video to showcase some more in game stuff. Some of you already know these mechanics, but keep in mind that people from youtube have seen just the announcement trailer so far.

I'd love to hear your feedback. I know there is a lot of work in progress stuff in the video, but the more I work on polishing the details, the less I focus on important gameplay stuff, so the question is  - is that ok, or would you rather see something more polished and I should delay?

If you'd choose one thing to fix, what would that be?

Thank you!

ML gameplayTrailer v1 1 (work in progress) (YouTube)

Comments (35)

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Carl Haeggman · October 1, 2020

Maybe for each logging camp, you could mark out an area within a certain range for more precision and maybe be able to set a maximum number on how many trees you want there to be within the marked area. Apart from the aesthetic aspect of players being able to control the exact amount of trees there could also be gameplay mechanics such as "more trees = more herbs.

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Manor Lords Dev · September 25, 2020

True, but it also serves another role. Forests are a way to gather herbs and berries and for animals to breed. If you chop it down, you may lose resources. In banished you mark the trees that should be cut down. I wanted to avoid that so it's also a way to control the deforestation.

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Богдан Клименчук · September 23, 2020

Look Amazing !

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Boots · September 13, 2020

Looks good to me! No complaints!

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Rolins Carter · September 7, 2020

Bonjour slave c'est rolins Carter je dirais qu'il y a rien a réparé et rien a retardé non plus le jeux est magnifique et je pense que pour le moment le mieux a faire est de le préparer pour la EA on Pourra tous donne notre point de vue et remonte les bug et ce qui peu être modifié mais à l'heure actuelle vue les vidéo et les informations qu'on a eu sur discorde pour moi le jeux est parfait que sa soit graphiquement ou gameplay évidemment il manque encore beaucoup de chose mais pour un bon gros début c'est énorme en tous cas on te soutiendra jusqu'au bout =) force a toi tu fais une œuvre d'art Hello Slavic it's Rolins Carter I would say that there is nothing fixed and nothing delayed either the game is beautiful and I think that for the moment the best thing to do is to prepare it for the EA we can all give our point of view and raise the bugs and what can be changed but on time. actualy seen the videos and the information that we had on discord for me the game is perfect whether it is graphically or gameplay obviously there is still a lot missing but for a good big start it's huge in any case we'll support you until the end =) force to you you make a work of art

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Backstage_Badger · September 6, 2020

Amazing, I never knew just how in depth the economy would be. Incredible work Slavic!

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Mariusz Boike · September 6, 2020

"one thing to fix"... there's no need to fix what seems to be absolutely perfect :)

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Misanthrop · September 6, 2020

Dear Slavic! My short answer for this new video is: "Mouthwatering and delicious". I especially love the enormous amount of love to in depth detail. I just like it how you can zoom in and observe every single citizen doing his/her work. If you ask me there can´t be enough micromanagement etc. Sadly, I am no developer and can´t give you any advice. BUT: Maybe you can publish a closed Beta followed by a open beta for us supporters so we can give you feedback based on actual gaming experience. Please keep up the good work it already looks promising.

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Malfrador · September 5, 2020

Looks really great, makes me even more hyped for the game. The only thing I noticed is that the music and game sound is too loud from 3:00 on. Especially the sound when opening the mercenary menu, but also the music after that makes the voice-overs a bit hard to understand. Overall though its a very well-made video, which hopefully resolves some questions and concerns that people had about the gameplay.

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Manor Lords Dev · September 5, 2020

Thanks, abolutely. The audio wasn't mixed yet.

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DKCrunk · September 5, 2020

Looks amazing! Always amazed by the work you have done to create this game. The taxation options and their effects was a nice touch. The diplomacy communication system is cool, just hope the dialog options dont become redundant over time. The unit stats are nice, from the everyday task/life stats to the combat stats. "Spatial Dudes" may have been my overall favorite. I wouldnt worry about any shutter or frame rate issues until testing. Overall, great work Slavic! Cant wait to see more!

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Manor Lords Dev · September 5, 2020

Spaital dudes haha :D Yeah, that's my debug text. I have yet to do the tooltip to display over the peasants. Thanks :)

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Green Delta17 · September 5, 2020

I was amazed the whole video. Very interesting diplomacy system and armies. It feels so natural making your own citizens as militia. Most of RTS games that I have seen they citizens were always looked as workers and that's it. The game is beautiful! I am very glad to finally find such game. This is my first time being patreon of something and totally worth it. I also boosted the discord server 5 times. I really don't know what to say. The games looks perfect so I can't think any feedback to improve it. But if I ever think about something that I believe that can improve the game I will edit this comment. Very good job!

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Manor Lords Dev · September 5, 2020

Thank you! Warms my heart :)

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Trymops · September 5, 2020

This video already has a high amount of production value to it. There's not much I would change from the content side. I think from a feature point of view most things are covered. As already stated by others, things like combat are not explained, but rather teased by showing off the units. This could either retain the attention of the viewers or be a bit of a bummer for them, but my honest feeling is, that people are so hyped about this game, that they are rather retained! My overall feeling about the game after watching the video is: "Heck! I want to know more! There are so many interesting mechanics and I'd like to know how they fit together!". So doing specific feature videos following this trailer would be a great idea! :) The length of the video is perfect. I'd suggest not to do longer videos in the future. The narrator is also a perfect match to the game, you should try to keep him at all costs. :) One thing I would really recommend is doing a proper "end-slide" that you can use in all of your videos. It could be an atmospheric shot from the game that doesn't have to much going on so that you can put Info graphics on top of it. Things it should show? You can add links to future gameplay videos there, or to your Discord. A link to the Steam page would be mandatory, maybe with a call to action to "Wishlist now!". It's also nice for branding your game! Additionally you could also think about an opener slide, that could inform the player about the early state of the footage. I know, that there's the watermark already, but if you have the feeling that you should tell the viewer anything more, an opener slide might be a good solution (e.g. to say something like "Everything you'll see in the following trailer is subject to change. Footage is taken from an early alpha version of the game.". Viewers often tend to ignore the watermark, but that's just my personal feeling. Overall, well done! Very happy to support this beautiful game! :)

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John Beauchemin · September 5, 2020

It's fantastic. Really, I wouldn't change a thing.

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Andrew Pekowski · September 5, 2020

Excellent video. The game continues to look beautiful and impressive! Well done. Overall, I think the video is well made. I would focus less energy on fixing anything in this video and more on development as I think it is already at a good point for release. However, if I had any feedback it would be the following (keep in mind I am not a professional video editor/creator so feel free to ignore): - I think a some type of "goal" or "mission" statement about the game is needed - what are the victory conditions? This could be the topic of another video. But all these mechanics lead to the question of "what am I trying to achieve"? - The shot at 0:12 is a bit jarring to me. I like getting up close and personal but it feels a bit out of place since no other shot follows an NPC like that. - The church shot at 1:54 is a bit "jumpy" as it pans the tower. Could just be my PC. - Shot at 2:34 has some minor glitching. Nothing that would put me off from the game, but just a heads up. - Love the voice over. Do you have a planned series of videos to release showing off different mechanics? If so, then I think this style of video and level of detail is perfect. Each video teases just a bit more of what you've been working on as well as explaining the game further. But this style of video definitely needs to be complimented with others. Hope any of that helps. Keep it up!

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Manor Lords Dev · September 5, 2020

Nice! Thank you for your input. Good points. Indeed I plan to make more, hopefully they can compliment each other as you suggest.

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Simon · September 5, 2020

One small thing maybe, when you show off the unit cards. Peasant militia have a melee attack of 4, but when you show off the Nordic spear and axemen they only have a melee attack of 1. Surely they should have more than the peasants? Also, who is doing the voice-over? Great voice. Could I share this video with a modding discord I am in? Would love to discuss it with them.

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Manor Lords Dev · September 5, 2020

Hey, haha true! I wondered if anyone will notice. The militia had random weapons, inlcuding axes, and axes were higher stat weapons before :) So the stats are all around the place now that I've changed the recruitment. Maybe let's wait a bit with sharing, let me correct the mistakes I have, finish the mix and then we'll share it with everybody.

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Simon · September 5, 2020

Looks absolutely great. Nothing looks particularly off to me. I agree with Ed/Aemaeth's feedback as well.

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Aemaeth · September 5, 2020

Hello Slavic, Great video and great work you have done. I have few comments about the creation, and it is only my opinions: - The structure of the content is good and well explained. - The voice is maybe low. I use speakers and it seems the audio level wasn't so high, and explanations was a bit more difficult to listen compare to the music. - The First 1:30 are quicker than the rest of the video. Transition are rougher and cuts quicker. There are more things at the screen to look (skill trees, menu...) and transitions are numerous. - Maybe you need to introduce Manor Lord concept at the beginning of the video: what type of game, independent dev, actually on going, like "Welcome To Manor Lords, you next generation independent Pony farming game with baskets battles. We are focusing today on..." - Don't forget to give links in description to make people search about the game easier. Good luck and keep the hard work. Aemaeth.

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Manor Lords Dev · September 5, 2020

Great feedback, thank you!

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Carl Haeggman · September 5, 2020

Also, what do you mean by "fixing"? Just showing a tad more stuff or changing stuff in the game?

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Manor Lords Dev · September 5, 2020

You know, just checking if anything looks particulary off, I know I left some debug and lot of UI stuff is work in progress, some issues here and there.. If folks would say it looks bad I'd just have to work on it more. But as for adding more stuff of course I'll be working on more vids, certainly one big vid on battles and tech is coming.

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Carl Haeggman · September 5, 2020

If you need to delay it a bit then do so if it means that the game will be better. First impressions are really important.

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Theo_773 · September 5, 2020

oh and a few questions why 'knights of apollo ' you a fan? or he played? and maybe you could show the cav charge you made few weeks back it was looking cool

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Manor Lords Dev · September 5, 2020

Youtubers supported me a great lot so far so I'd love to have a easter egg for them in every vid. It's not that he's my favourite or antyhing, but the default name is 'knights of..' so it was kinda natural.

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Theo_773 · September 5, 2020

i just think you should add a little bit more farming and housing stuff to really get a perfect trailer and this is really gonna hype a lot of people

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Manor Lords Dev · September 5, 2020

Gotcha, hmm it'd be very hard to change the voice over now, but I'll keep it in mind for the next video.

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BingoBongo · September 5, 2020

pls show it to the people

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Manor Lords Dev · September 5, 2020

Absolutely! But I can still fix some stuff and needed feedback from a trusted source :)

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Theo_773 · September 5, 2020

looks great very good job its a excellent first look that gives a good idea of how you are gonna play the game but still remains mysterious i love it. Everything is pretty clear we are just seeing some debug at 2:54 not really important. Most of the core mechanics and cool features are in just maybe some more talk about farming would have been cool and about housing and population system too but again not really important. Love the guy's voice compliment him btw keep up the pace you are on the right tracks my big polish boi :)

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BingoBongo · September 5, 2020

truely amazing I can't wait

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Wojtek · September 5, 2020

It is beautiful 😍