0.2.6 Release
Mostly QOL stuff. Btw, I'm planning to hold a poll regarding next stuff I'll be working on in next few days and some more information about what's currently going on. See you soon.
https://mega.nz/#!wZdVEZ5Y!iplXeFYKk1GX-JWQbfVl3osilNBnOGA5OIcsWYj_vXw
http://www.mediafire.com/file/apmk7oocxadk3ug/Strive2Alpha0.2.6.rar
Reduced default font size (from 16 to 14) and added setting to change font size
Made slave's appearance automatically unfold on mouse hover
Added piercing back
Added engine to handle submitted scenes and couple of text for massage action
Halfkin races will only get slit pupils half of the times
Added custom surnames for halfkins and beastkins and trimmed/expanded default name/surname pools
Slightly optimized main mansion screen
Group sex will not impregnate virgins (It also won't lift their virginity)
Fixed character portait overlaying other gui parts
Fixed centaurs having way more max energy than intended
Fixed courage growth on winning battles
Comments (1)
I like the font resize and the hover-expand on appearance, that does actually make the interface more ergonomic! On the topic of QOL improvements: - Currently, repeated actions on one slave are a chore: interact -> pick action -> confirm -> repeat. Only four steps yes, but often you have to grind at one resident for weeks to max out stats. Would be great if there were an option to return to the character's interaction screen afterward, like there was pre-0.2. - For prisoners, there's even more steps: jail -> click prisoner -> interaction screen -> select action -> confirm -> repeat. Here too it would be nice to have the option to return to the jail, or the chosen prisoner. This could all be my opinions and habits, but I don't think I'm the only one wearing out their clicker fingers. A fantastic addition (which I don't know if it's possible to code) would be scheduled actions: setting a series of actions that the player character will perform at end-of-day, if there's energy left. Anyhow, love your updates! Keep up the great work!
