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November 17, 2019

Strive Sequel Demo 0.2 Release

Clear save required. 

https://strive4power.itch.io/strive-sequel-demo  

Changelog:

0.2.0a

  • Increased charm growth from using social skills

  • Fixed an issue when on game start window might have spawned too high on screen

  • Fixed weared items being consumed by crafting

  • Fixed bugs with captured slave from elven lands

  • Fixed skill cooldowns not refreshing after combat

  • Fixed stats panel showing incorrect critical mod

  • Fixed soft lock on defeat in events

0.2

  • Added class information panel

  • Added more settlement and dungeon events

  • Redesigned repeatable quest structure and added more repeatable quests

  • Added slave personalities and random chat

  • Added option to use some healing skills from exploration screen

  • Redesigned shops to have limited amount of items

  • Restricted races to regions with other races being available in events for now

  • Multiple combat and exploration fixes

  • Fixed a severe issue with saving

  • Fixed tutorial window issues

  • Fixed interaction menu bug

Comments (24)

T
Tim Lin · November 28, 2019

If I am to be honest, I love where the game is going. However, there are still some parts that are a bit weird. Take the travelling mechanic as example, I love the fact that the game runs in real-time now, but we could not travel from between locations, and there are no random encounters anymore. I would also love to know how to interact with the slaves, danke.

A
Anti-No · November 26, 2019

Medium dungeon, bug: Ressurect does not work. Medium dungeon, bug: Suceeding at disabling a trap sets that characters base wits to 3. Tested it for "High value set to 3". May or may not be the case if base wits is 0.

M
Maverik · November 26, 2019

Will check it, thank you

W
Warlock · November 26, 2019

Error prevents spawning enemies in hard dungeon: SCRIPT ERROR: make_enemies: Invalid get index 'bandits_ballista' (on base: 'Dictionary'). At: res://files/input_handler.gd:1229 SCRIPT ERROR: buildenemygroup: Invalid get index '1' (on base: 'Nil'). At: res://files/scripts/combat.gd:740 SCRIPT ERROR: start_combat: Invalid call. Nonexistent function 'values' in base 'Nil'. At: res://files/scripts/combat.gd:112

W
Warlock · November 26, 2019

ok I got this: enemygroups has bandits_balista it should have bandits_ballista :)

O
Oldcityguy · November 25, 2019

Win64 ver 0.2b Got this error when checking a food request quest from the Worker's quild. The quest panel didn't have a Complete or Forfeit button. There was a similar error, but in a different script when I chose the quest. Unfortunately, I closed the game before copying the error meassage. SCRIPT ERROR: show_quest_info: Invalid get index 'code' (on base: 'Dictionary'). At: res://src/QuestPanel.gd:82

B
Berrial · November 23, 2019

Either Mind Blast or Confused status it applies kill the game, Drain seems to trigger standard attack and does not consume charges.

B
Berrial · November 23, 2019

After finishing a dungeon and choosing to take the boss into custody nothing happened. Also, after losing a fight in another dungeon, resting and going back in, game had a stroke with layers upon layers of damage numbers and current/full hp and mp.

A
Anti-No · November 21, 2019

2a problem, Windows: Quality of Life issue: If you send out people on a mission, they forget what their jobs were when they come back. Meaning they all have to be assigned them again.

A
Anti-No · November 21, 2019

An actual bug found during combat: Using "Protect" and choosing at target (at least the master) results in everything freezing. Medium dungeon in the plains tested twice. OpenGL ES 2.0 Renderer: GeForce GTX 1080/PCIe/SSE2 SCRIPT ERROR: use_skill: Invalid get index 'damage_type' (on base: 'Dictionary'). At: res://files/scripts/combat.gd:883 (Halfbreed wolf with Fighter/Knight/Archer/Sniper/Rogue.)

M
Maudika · November 20, 2019

for some reason when I start the game it loads halfway off the screen and I can't interact with anything. is it just me or am I missing something?

M
Maverik · November 20, 2019

Try to reinstall it into a clean folder. Is there anything in the console?

A
Anti-No · November 20, 2019

2a problem, Windows: If you use pictures, and set for example custom body, that works. But when you try to set custom portrait, you get the same list of pictures. And need to reload portraits, every time you switch lists. "assign both" just sets the same identical picture to both body and portrait. Possible to work around, but a hassle, and obviously not how it's meant to be.

L
Lutz the Clumsy · November 20, 2019

Just wanted to drop a line saying This version feels a lot easier to get started with. Having items that help with the 'needs' and reduce decay rates as well as tools to expedite gathering, Feels like a big rev and a start to a fresh new game. Even an odd chance I can meet my 'basic gear' requirements before I send out adventurers. Were you planning on inplementing any ways to improve the girls with time and cost (ala base stats) or is it a case where better girls come from more dangerous locales?

M
Maverik · November 20, 2019

You mean shop items? You will be able to both increase slaves' stats with time and rare races will have stronger stats.

L
Little Oni · November 19, 2019

I must be really stupid, because I fail to find a way to produce cloth. It says i can produce it by farming, but I can only farm vegetables, and if I upgrade the farm, I get silk and grain, but no cloth.

M
Maverik · November 19, 2019

It's not possible to farm right now. You can purchase it or get it from drops though.

C
CoolfellaLV · November 19, 2019

where can i find obsidian?

M
Maverik · November 19, 2019

Its probably only chests and random drops right now.

F
FireShadeCat · November 18, 2019

Last I saw, you have to create a portaits (and/or bodies) folder under User/AppData/Roaming/Strive for Power 2. At least that worked for me, although I had to adjust the borders of the images so the images would fit properly within the windows in the game.

S
Shaun Holmes · November 18, 2019

Not a fan of new system. Way too over crowded and you have to do 60 different things just to get any where. Like you set up cooking of wait you cant just cook, you got to set cook, set ingredients and then do time. Never mind you have to sit around and cant travel or do anything. Half the new stuff did not need to be added as Strive was great. Now it just over stacked and you sat there going wtf is this. Sorry Mav but this is turning me away at min as way too much complication.

M
Maverik · November 18, 2019

Its not that different from old cooking, you only have to set a recipe first. Its technically there since other item craft is resource reliant, but on the other hand neither of that is required to play, you can ignore crafting and cooking and get your stuff from shops and quests.

O
Oldcityguy · November 17, 2019

Win64, lastest Strive2 Demo The following error occurred when clicking the test button at beginning of New Game after character creation. SCRIPT ERROR: select_chat_line: Invalid get index 'personality' (on base: 'Nil'). At: res://src/ChatNode.gd:114 I believe this error occurred when completing a quest. Don't have time to check it. SCRIPT ERROR: interactive_message: Invalid get index 'loot_data' (on base: 'Dictionary'). At: res://files/input_handler.gd:864 This error occurred when buying an article of clothing, I believe Silky Pants. Again I'll check more closely later SCRIPT ERROR: _process: Invalid call. Nonexistent function 'is_visible_in_tree' in base 'previously freed instance'. At: res://src/ItemTooltip.gd:17

M
Maverik · November 17, 2019

Sorry, it was a bug with the uploaded version. I've reupload it, so download a new one.