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July 31, 2021

I build too much in Crossout!

I kind of went on a building frenzy! All the cool new parts, so many options.

So here's another Machinist mastodon build and 3x stillwind + nova build.

I tried the grinders + machinist + mastodons build and didn't like how painfully slow it is to turn, so I made a new one (yes, i'll make video on both) with ML200 legs. I wanted to go with BigRams, but thought that I haven't used ML200s for a long time and with colossus' new perk, they are now over 1000 structure! Even tho it has 2x mastodons, 6x ML200 legs and 3 wheels, it STILL has about 3500 structure.

I also tested the Machinist cabin's perk, so here's quick explanation on how it works. First of, it only effects weapon's durability if weapon is mounted DIRECTLY on the cabin, if weapon doesn't make direct contact with cabin's weld point, then that weapon won't get the durability boost. And second, any increase in vehicle durability, will also increase weapon's durability. So if you have 1000 durability total and weapon is 100, then that weapon becomes 105 and if vehicle durability is 1500, then weapon's durability would be 107.5, so 4000 vehicle durability, would make that weapon 120 durability, that's max (20% durability boost, 1000 = 5%)

So in other words, if your build is like 3900 durability, then weapon/s will get about 19% durability boost. Reason why I'm using mastodons, is because they already have like 1800 durability .. 20% on top of that, is almost 400 .. so total would be around 2150 I'd say, that's quite insane.


ANYWAY, forgot to say few things about other build. It's nova on bigrams with 3x stillwinds. I didn't plan on using 3, but well might aswell. Bad side is that it only leaves me with 1x radiator, however medium to long range damage is quite insane, with just couple shots you do over 1000 damage already, that mixed with pinpoint accuracy is quite deadly! Also 3 of them have quite insane pushing power, so shooting hovers will make them spin and move quite a lot. If you're wondering, what's more DPS, vindicator or 3x Stillwind build? well 3x stillwinds + 1x epic rad does about 1900 dmg on the sphere, while 4x vindicators + 2x epic rad is about 2680 and 5x vindicators + 1x epic rad is about 2860. So vindicators do significantly more damage, but stillwinds have more impact and insta damage from range. So obviously stillwind build would win in long range fight and vindicators would win in short to medium range. medium range can go both ways, depends on builds and players.

Neither of them have a name, so suggestions are welcome! I was thinking THERMITE or something similar for the mastodon build and umm ... no idea about the sniper build yet.