Weekly News #179
Version 0.974a is already available for download for subscribers of the Super Best Friend tier ($25). To view the post with this version, follow this link: https://www.patreon.com/posts/released-0-974a-149996632
So, it's been a week and a half since the last full update. During this time, a huge amount of work has been done to improve the game. As we said, we don't plan to introduce new systems and mechanics in the near future—we're focusing on finalizing the existing ones to their original planned state. However, even so, a lot has happened, which we'll tell you about right now. As always, we'll cover everything in order.
So, the first point is randomized NPCs. Recently (less than three months ago), we introduced a shower scene for randomized female NPCs, but it was very rare to see. We're increasing the number of possible variations by adding a new interaction with randomized female NPCs visiting your character: "Would you like to take a shower?" Oddly enough, there's a chance, and with the right choices, you'll be able to view this scene.
The second improvement is that you can now choose who to talk to specifically during classes at the Academy. You'll see a full list from which you can select the desired character for dialogue, complete with thumbnails and information about them. This makes this feature more versatile and enjoyable, and most importantly, easier to use.
The third improvement is the sex system with randomized NPCs: in addition to being sped up overall by 20 percent (the speed at which the meter fills), the speed is now also affected by how close your character is to ejaculation, as well as how close the woman is to orgasm. The closer both are to orgasm, the faster the meter will fill, and the animations in the corresponding scenes will simply be faster.
Finally, all remaining scenes with randomized female NPCs, where this feature wasn't added, now feature blinking animations. This was done to make the scenes more lively, but you can always disable it in the game settings if needed.
The second point is the plot. And here we definitely have a lot to share. First, let's start with the most significant changes: we've finished the Yuki Oota plot. The entire script is over 30,000 words long, featuring over 20 different events that will tell her story from a different perspective. It also further develops another story character, Aiko, and the plot itself also features a fully functional interface, allowing for a more enjoyable experience. Furthermore, this plot features a huge number of previously unnecessary elements, such as authority, which have been updated and implemented in more content. To access this route, simply avoid confessing your love to Yuki Oota at the right moment and vote against the independent newspaper at the student council meeting. You'll also need to remove Mikoto from the Ayano Yoshida route. Doing so will trigger a new storyline after 45 days. Now, we're presenting what the new interface designed for this system looks like:
Another new feature is a new sprite for the story character Meiko Tsukasa. Like the other redesigned sprites, it supports two breast types, has a higher resolution than before, and also features significantly more emotion. You can see what this sprite looks like below:
We also finished sketching a new sprite for Aiko (the secret fan), the results of which you can see below:
The third point is systemic. There aren't many new features or improvements here, essentially just one—an improved mood system for your character. As some may know, the previous update introduced a fully functional mood system for your character, but it wasn't clear what each mood did or how it affected your character. Now, you can hover your cursor or finger over a mood icon to get all sorts of tooltips about how it affects everything. You can see what it looks like below:
The fourth point is bug and error fixes, as well as refactoring. As always, we'll stick with the full changelog for version 974a, which you can play now:
New content:
The in-game storyline for Yuki Oota has been expanded. It concerns the circumstances in which your character chooses not to confront Yuki at the meeting or confess their love to her. This opens a massive, fully-fledged storyline, spanning over 30,000 words and over 20 events with a vast number of choices and outcomes. It also further explores another storyline character, Aiko, and the story itself features a fully-fledged interface, allowing for a more enjoyable experience. Furthermore, this storyline features a vast number of previously unnecessary attributes, such as authority, which have been updated and implemented in more content.
Meiko Tsukasa's sprite has been completely redrawn from scratch: the sprite itself has a much higher-resolution PNG, features two breast options in the same manner as the other redrawn sprites, and also features a wider range of emotions, allowing for more varied in-game scenes featuring her.
Now, if you hover your finger or cursor over your character's mood icon in the main game interaction screen, you'll receive a clear description of what that mood does and how it affects your character, in clear and understandable instructions.
The sexual intercourse system between your character and a female NPC has been improved: in addition to being sped up overall by 20 percent (the speed at which the meter fills), the speed is now also affected by how close your character is to ejaculation, as well as how close the female NPC is to orgasm. The closer both are to orgasm, the faster the meter will fill, and the animations in the corresponding scenes will be faster.
A new interaction option, "Would you like a shower?", has been added to the game's interface for interacting with a female NPC when she's visiting your character. When used, the player will be able to view a recently added scene. It contains a sufficient number of choices for replayability.
In the "What to do during class at the academy" interface, when you click the "Talk to someone" button, you now have the option to select who your character will talk to. This is done through a specialized interface.
A blinking animation for a randomized female NPC has been added to the 18+ character scene for the "Jerk Me Off" position.
A blinking animation for a randomized female NPC has been added to the 18+ character scene for the "From the Side" position.
A blinking animation for a randomized female NPC has been added to the "Grope Breasts" interaction scene.
A blinking animation for a randomized female NPC has been added to the "Hold Hand" interaction scene.
The Chinese translation has been updated: more text has been translated, and some existing translations have been corrected.
Systems related to NPC movement from location to location have been refactored: this system now takes more data into account during calculations, and its use itself now causes fewer exceptions, crashes, lags, and other technical issues.
A minor refactoring of clothing calculation systems for female NPCs (MILFs) has been conducted, allowing this system to take into account many more factors than before and become more stable, throwing fewer exceptions and errors. It has become more modular.
Systems related to NPC activity have been refactored: their locational activities and interactions now appear more logical and meaningful, and the overall system has a lower impact on game performance due to the simplification of some unnecessary mechanics.
A minor refactoring of the randomized NPC movement module system has been conducted, making the system itself more understandable and refined compared to the previous version. Moreover, it fixes several bugs and shortcomings.
Minor refactoring of the game engine and some of its modules was performed to prevent certain exceptions that should never have occurred and interfered with gameplay.
The randomized NPC sprite display system was refactored: the caching system was slightly improved, and work was done to improve the overall layering and filtering system, which significantly impacts stability, improving it as well.
The systems responsible for location-to-location movement were refactored: the concept of loading the NPC was slightly modified, and overall stability was improved.
The process of obtaining and accessing the new storyline with Suzuki was simplified (randomness and randomness were completely eliminated).
Fixed bugs:
Fixed a bug where randomized female MILF NPCs would have a non-MILF blink animation, which made things look odd.
Fixed a bug where, when starting the storyline with Suzuki Matsui by helping her play cards, she might not call you at all if you chose "call me later."
Fixed a bug where the initial storylines with Ayano Yoshida could have significant conditional issues, causing them to start earlier or later than expected.
Fixed a bug where navigating to Ayano Yoshida's apartment marker would always move the time too far forward, which simply looked odd.
Fixed a bug where it was impossible to negotiate with Yuki Oota about renting a room for Ayano Yoshida and her performance quest in some rare instances.
Fixed a bug that could cause the game to fail to award the required relationship points after interacting with randomized NPCs for no apparent reason.
Fixed a bug that could cause the game to throw exceptions when attempting to award any amount of RNP credits using the "Enter a specific amount" option.
Fixed a bug that could cause randomized female MILF NPCs to have graphical glitches such as overlapping mouths and eyebrows.
Fixed a bug that prevented using a knife in fights with randomized NPCs of either gender - the game could throw exceptions.
Fixed a bug that could cause the game to throw exceptions when attempting to change the wallpaper on your character's computer during rare gameplay moments.
Fixed a bug that could cause the game to throw exceptions when attempting to create a RNP through the RNP creation interface during rare gameplay moments.
Fixed a bug that could prevent some perks/skills from functioning properly. Instead, they were completely useless, making purchasing them a waste of money.
Fixed a bug that could cause the game to display incorrect attribute values for your character, ignoring certain effects that could affect them.
Fixed an issue that could cause the game to freeze when opening interfaces with a large number of elements, such as the save/load menu.
Fixed a bug that could cause the game to throw an exception when attempting to open the call/message menu with randomized NPCs through the corresponding interface.
Fixed a bug that could cause the game to throw exceptions when attempting to open the relevant game settings, such as the font category.
Fixed a bug that could cause the game to throw exceptions due to enabled generation filters during the generation process itself, in very rare cases.
Fixed an issue where the display of save data could be inaccurate and incorrect due to certain errors in the initialization files.
Fixed a bug where the game could throw exceptions when opening the interface for creating/editing a randomized NPC.
Fixed a bug where the game could throw exceptions at certain points in gameplay when the player's location on the world map could not be determined.
Fixed a bug where some events involving randomized NPCs could incorrectly account for your character's location.
Fixed a bug where the game could throw exceptions without any apparent reason when in scenes with randomized female NPCs.
Fixed a bug where the game could throw exceptions when attempting to access the story menu to replay certain dialogue in the game.
Fixed a bug that could cause the game to throw an exception when attempting to open the game settings menu, with a very low chance of occurring.
Fixed a bug that prevented some recently added content from being available in the game.
Fixed a bug that could cause the biography category (including buttons, text, and other issues) to break when changing the language or reloading the interface.
Fixed a bug that could cause the game to throw exceptions during 18+ scenes with randomized female NPCs of the "Rider" position.
Fixed a bug that could cause some display issues with male NPCs/your character's clothing in scenes not rated 18+.
Fixed a bug that could cause exceptions when using location interactions in the city park.
Fixed a bug that could cause exceptions when attempting to change the standardized academy uniform in rare gameplay moments.
Fixed a bug that could cause the game to freeze and perform poorly when displaying the daily schedule management interface in some rare moments during gameplay.
Fixed a bug that prevented the penis from recoloring to match your character's actual skin color when it was light-colored in the 18+ character scene "Side Scene."
Fixed a bug that caused the girl's genitals to be completely incorrectly displayed in layers in the 18+ character scene "Side Scene," which caused certain bugs and inconsistencies.
Fixed a bug that could cause the girl's penis and genitals to disappear in certain movement positions and in very rare gameplay situations in the 18+ character scene "Side Scene."
Fixed a bug that could cause a girl's genitals to be incorrectly colored in the "Side Scene" 18+ character scene, not matching her actual skin color.
Fixed a bug that could cause your character's skin color to be incorrect in the "Doggy Style" 18+ character scene, completely inconsistent with their actual skin color at the time.
Fixed a bug that could cause the "Let's Move to Another Location" event from randomized NPCs to work completely incorrectly: NPCs with low crime rates could ask to move to an abandoned factory location, while others could ask to change locations from a completely different category—from academy locations to city locations—which shouldn't have worked that way. Everything now works as intended and takes all possible factors into account for proper operation.
Fixed an issue where businesses purchased through your character's computer could generate excessive income compared to other earnings and opportunities. Progress is now dependent on luck.
Fixed a bug where randomized female NPCs' underwear could change during "Masturbation" scenes and related interactions.
Fixed a bug where, in very rare instances and at certain points during gameplay, the game would display an error when opening the Patreon code entry menu.
Fixed a bug where, after prompting the NPC to move to another location and selecting a location, the game would simply transfer the player there without interacting with the NPC.
Fixed a bug where the game could throw exceptions when triggering certain events with randomized NPCs, preventing the player from even ignoring the exception. This bug and the exception as a whole were critical.
Fixed a bug that caused the list of stockings available for equipping for female NPCs/your character, if female, to display incorrectly, and buttons for existing stockings could extend beyond the interface.
Fixed a bug that caused hair and color to display incorrectly for female NPCs in scenes with non-R-M-O characters.
Fixed a bug that could, in rare cases, throw an exception when opening the phone through the relevant interfaces.
Fixed a bug that could cause the game to throw exceptions in some very rare cases and during multi-threaded calculations in the NPC movement calculation module across game locations.
Fixed a bug that could cause the game to throw exceptions in some very rare cases when purchasing or adding products to the cart in the grocery store interface. Fixed an issue that could cause the game to malfunction when calculating RNPC activity during game transitions, causing the game to freeze slightly on very low-end Android devices.
Fixed an issue that could cause the game to throw an exception at certain points during the storyline involving characters.
Fixed a bug that could cause the game to crash during time-of-day calculations on particularly weak Android devices.
Fixed an issue that could cause some Journalism Club systems to work incorrectly or not work at all when captured.
Fixed a bug that could cause login information to take significantly longer to register when subscribing to the Boost service.
Fixed a bug where, after generating your character's appearance at the start of a game session, your character could have tattoos and other items that shouldn't have been present at that time.
Fixed a bug where the "Where are you?" button on your character's phone or when clicking the corresponding contact in the messaging interface simply didn't work, and clicking it did nothing.
Fixed a bug where the Academy location had two detective clubs listed in the corresponding lists of existing sublocations, when one should have listed a literary club instead.
Fixed a bug that could cause the game to throw exceptions without any apparent reason when attempting to load the appearance of a random NPC.
Fixed a bug that could cause the game to throw exceptions when attempting to access the interaction menu interface for randomized female NPCs.
Fixed a bug that could cause the game to throw exceptions when attempting to open the interface for selecting and purchasing perks for your character through a specialized interface.
Fixed an issue that caused unnecessary and unnecessary phrases to be spammed into the developer console when a randomized NPC's sprite was open.
Fixed a bug where, when displaying a shadow behind a random NPC was enabled in the performance settings, the shadow itself could overlap the sprite and sometimes not match the appearance of the random NPC itself.
Fixed a bug where story events with story characters would sometimes fail to appear at all without any apparent reason, and would simply be ignored.
Fixed a bug where the game would block certain required choices, making the student council meeting storyline completely impossible to complete.
Fixed a bug where female MILF NPCs would not display properly at all, and instead their sprite would be almost completely deformed.
As you can see, a tremendous amount of work has been done. This year, we'll be working to fully complete the game's storyline, reworking existing storylines that have numerous issues, and making it more enjoyable. Among other things, we'll be refining the game and making it more stable. However, at this stage, these are just plans—you'll see the results later. For now, we'll continue working on the game—see you in the next weekly news release on February 15th. The next feature will improve sex with randomized NPCs and enhance many other systems—but we won't reveal all our plans just yet.
Comments (1)
How do I get into the discord that comes with the mex subscription
