[Release] Superheroes Suck Version 0.75.1
PC Version: Download
Mac Version: Download
Android Version: Download
Change-Log from 0.70 to 0.75.1 (Starting a new Save is Recommended):
Hotfix: An issue with the android version not properly displaying .jpg files
Hotfix: An issue where peeking on Riley, and then backing out, caused an error
The Academy has received a visual overhaul
Redesigned the first floor corridor (added elevator access)
Added an in-game blackboard to track the common schedules
Redesigned the Locker Room
Redesigned the Main Menu
Added a game icon
Redesigned the Hint images
Updated the Main Menu images
Touched-up the Introduction
Replaced the old Introduction Hospital Scene
Replaced the old Academy Tour
Replaced Chrys' 1st Event
Replaced Lecture 3 Slideshow Animation with a real animation
Replaced Harper's 4th Event and Animations (now two)
Replaced Harper's 5th Event and Animations (now two)
Replaced Chrys' 6th Event and Animations (the last slideshow)
Replaced Valentina's 8th Event (Animation removed because it was low-quality and no longer fit the scene.)
Replaced hundreds of old renders with the newer backgrounds
Updated half a dozen old animations with the newer backgrounds
Added almost a dozen new tracks the game
Added music to dozens of scenes
Added over thirty new sound effects to the game
Added sound effects to nearly every scene
Added a "leave" button to replace the old room exit highlights. Updated events to trigger off the new button
Added an in-between state for the elevator hallway before Riley moves back into the Academy
Shuffled a lot of the code around to make it easier to add new content
Updated and replaced too much code to mention
Fixed Attributions
Added new Patreon buttons
Fixed a bug with Riley's bathroom repeatable event
Redone a few hints to be a little less vague
Locked the player in the sequence where Chrys ambushes you so that you don't skip it accidentally
Added an in-game change-log.
Finished Sumire's Redesign
Finished Keegan's Redesign
Finish the Protagonist's Redesign
Finished a Design for Mister Nakamura
Finished a Design for a mystery character you'll meet soon
Updated the dialogue of several events to be more internally consistent
Changed the wording on picking your name to be more clear. Also added a default name. It's a reference, there is no "canon" protagonist.
Fix: Fixed a minor bug that occurred when you tried to repeat Harper's oral event when speaking to her in the doorway.
Fix: Fixed a bug that occurred when accessing Valentina's and Harper's repeatable events and then backing out.
Fix: Fixed an incorrect schedule time slot
Fix: Fixed a bug with a dialogue option during Chrys' fitting room event.
Fix: An audio bug when driving to the Academy for the first time
Fix: A bug that wouldn't allow events to trigger off the first floor elevator
Fix: A bug that caused one of Riley's events to play immediately after the other
Fix: Numerous grammar mistakes
Update:
Hey everyone,
Of all the most challenging releases in this game's history, this one was definitely the worst, fighting me until four minutes before release for the Early Build, and then throughout the week with numerous bugs. Special thanks to everyone that private messaged me a bug report, and to Somebodynobody who played through the game twice with a grammar checker. Those issues have all been fixed.
Usually, I give a brief summary of the build, but for this release update, I just wanted to explain why you should start a new save in order to get the most out of Version 0.75. Save game compatibility has always been a priority for me, and after almost two years of public development on Superherores Suck, this is the first time I have ever requested that you start a fresh save.
You all know by now that I've lost my job recently, which has given me a limited but massive chunk of free time to devote to the game. There were a slew of time-consuming issues that game has been plagued with from the start: the look of the Academy, the difficulty in navigating it, the poor pacing of Harper's story, Valentina's first h-scene, and the slidehow animations. Implementing fixes to each of these individually has the ability to break saves because of how they affect events. So, I decided to do them all at once and make adjustments to protect the save files integrity as I went. On my normal work schedule, with my old day job, it would have taken me maybe four months to complete all of this, two and a half versions in total to address. This way, I rip the band-aid off and get it all done in one.
A lot of changes here were under the hood, but all of the "new" content has been interwoven into the game's earlier events, like Harper's fully replaced h-events. You can still enjoy the new animations in a current save as a repeatable h-scene (also updated), but to get the full experience of Version 0.75, a new start is strongly recommended.
Recommended?
If you've completed everything in the game from Version 0.70, you technically don't have to start a new save. There won't be much content for you in this update, but all you need to do is click the "Ignore" button on the first crash report screen that comes up. It will be searching for audio files that are missing, except they've not been deleted. I just moved them to a different folder and it will reset once you sleep. You will still experience inconsistencies and oddities because of the changes to a few variables, but since the variables I put into are always assigned a default value, you'll probably be okay. I just did a playthrough with a save file from 0.35.
Still, this is the best time to start a new save in Superheroes Suck and I have no plans for any extensive early game rewrites anytime soon.
Thank you for all of your support,
And remember to send me bug reports in my private messages so that it pings my phone!
~Solace
Comments (10)
Thanks guys, I'm in no rush to get through the story... Looked at the hints and both Valentina and Chrys's said wonder what the lecture is about. Riley something about the cat and laptop. I'm on version 0.75.4early.. Maybe use 0.75.1 ?
Upgrading will fix some of the event trigger bugs, like the aforementioned elevator bug. On the other hand, if you're getting a cat hint, try clicking on the cat in the protagonist's bedroom during the morning.
Love your work! You're the only one who gives the characters well character in this genre! I'm at the end of the current content I think. Though Riley's and Chrys' arc aren't finished yet? Can anybody confirm this?
What hints are they giving you?
Time to tackle a new playthrough! Got into your game several releases ago, but decided I'd set the game down for a bit and wait til you got your early game rework finished, so I'm excited to jump back in now it's done. One question I've been meaning to ask (and I'm a few updates behind on the newest content so I apologize if it's already addressed) are there plans for more overlap in the different harem members stories, potential threesomes, seeing them getting comfortable being in a relationship with the same guy, etc. as we get further into the story? Or are they mostly going to have their own self contained arcs?
There are plans for that! It's going to be a while, but I do have threesome content in mind for the future as well as "harem events." It's taken a while because those events take eons to render, and so I want the main story and the character stories in a better place first before I devote roughly two weeks to a threesome event.
I am in love with this game (and Chrys). Adoring the bits of humour here and there. Kinda hoping the MC would visit his old workplace and end up having a comical r/idontworkherlady moment with that Karen xD
Oh. Oh, you're going to love some of the future scenes. It'll be a few months away, but I promise closure on that.
Awesome now hoping this update didn't burn you out. Great work as always
Not burned out, and I'm already tackling the new content! Also, expect pictures on Sumire this month.
