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ceserver742.zip 303.5 KB
CheatEngine742.app.zip 17.8 MB
CheatEngine742P.exe 24.8 MB
September 30, 2022

Cheat Engine 7.4.2

Here is another in-between version of CE

This is hopefully the last one until the public CE7.5 (depending on the bugs found in this version)

from 7.4.1-7.4.2:

Changes:

  •   ipt: Added intel process trace feature provided by microsoft. (Intel only)

  •   ceserver: Improve the modulelist fetch speed, more stable

  •   ceserver: option to disconnect from closed ceservers

  •   ceserver: the discovery list is now also a history list

  •   ceserver: implement injection on arm64 as well

  •   ceserver: also gets the fpu registers now

  •   mac: Ceserver connect support

  •   assembler x86_64: prefer mov rax,[rip+xxx] over mov rax,[imm64] 

  •   disasembler x86_64: switch from r#l to r#b because why not

  •   mono: the dll now has a versioncheck so that you don't accidentally mix monodatacollector dll's

  •   mono: deal with situations where there is no mainform

  •   mono/.net: the methodlist is now sorted by name

  •   better arm disassmbler and assembler

  •   better arm64 disassmbler and assembler  

  •   the scanregions can be saved/loaded upon close/start ce (seperate option in settings)

  •   added an option to skip loading .PDB files

  •   a lot more functions are exposed to newstate threads

  •   added ranges scans to groupscan

  •   freeze+allow increase/decrease now also looks if the value is signed

  •   trainers: Forms and controls now scale based on DPI

  •   changing record showassigned/showashex now also applies to other selected entries

  •   texttraces now don't save as .cetrace but as .txt now

  •   ccode: #include now searches table files for files there as well

  •   ccode: the internal symbolhandler can now deal with stdcalled function symbols

  •   lua: added ImageIndex property to TTreeNode

  •   lua: added OnValuechanged and OnValueChangedByUser callbacks to MemoryRecord objects

  •   lua: added getOpenedFileSize()

  •   lua: added onHelpEvent callback

  •   lua: added releaseDebugFiles()

  •   lua: added enumRegisteredSymbolLists() and enumRegisteredSymbols()

  •   lua: added getBitmap method to ImageList objects


Fixes:

  •   VEH debug: Fixed the potential of invalid handles being used

  •   Kernelmode debug anmd VEH debug: Fixed setting context on non suspended threads

  •   fixed the lua_pcallk delegate in the c# plugin example

  •   fixed speedhack on wine 7.0

  •   fixed high dpi issue of structure dissect on first view

  •   fixed high dpi issue on find what access/writes dialogs

  •   restored the anchor editor (was gone in 7.4.1)

  •   fixed .net info instance lookup issue

  •   fixed customtypes getting marked as string (bug introduced in 7.4.1)

  •   fixed runcommand

  •   fixed modalforms from losing their text color internally (bug introduced in 7.4.1)

  •   mac: fixed some progressbars not properly updating


If you're having trouble loading this on your Mac, then try signing it yourself using the following command:

sudo codesign --force --deep --sign - CheatEngine742.app


Please report bugs and give suggestions on what to improve and add so next version can be even better.


As always: Please ask questions, it helps me understand what can be improved/explained better, report bugs, and most importantly, give feedback on what you think could be improved or added to Cheat Engine.

I can often be reached on the CE Discord (that every Patreon member can access) , the CE forum and the CE github, and of course here in the comment section

Happy modding!


Oktober 4 2022: 

  • Fixed VEH debug issue which ended up crashing the debugged application

  • Fixed the structure dissect showing the wrong address when using find out what addresses this code accesses

  • Added a notification when nearby alloc fails