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CheatEngine70P.exe 16.1 MB
August 19, 2019

Cheat Engine 7.0 Released

Additions and changes:

  • Icons

  • Added a way to dissect and show a function's working using a diagram

  • Auto repeat option for unchanged value scans

  • Added lua formula scans

  • Moved the compare to first/saved from scan type to a checkbox

  • Added a scanner that can detect and undo memory changes in the target process code sections (patch scanner under tools in memview)

  • The tutorial now has a link to online help for each step

  • Added a toolbar for stepping while debugging

  • When a memoryrecord fails to activate, you can rightclick it and see why it failed

  • AutoAssembler will now cut down on the nop's used

  • Better error reporting in autoassembler scripts

  • DBVM can now dynamically adjust the TSC. This can be disabled if it causes performance issues with dbvm_setTSCAdjust(disable)

  • speedhack now also hooks gettickcount64

  • added dw 'utf16string' support

  • implement VPID support in DBVM (performance increase)

  • kernelmode->driverlist now also shows driver exports

  • kernelmode symbols now also show in the enum dll's and exports

  • change the way slow symbol lookup is handled

  • several small updates to the codecave scanner

  • several small updates to the hexview find window

  • Use defered pdb loading instead of waiting for it

  • Several more windows have been made DPI Aware

  • Add option to show processid's as decimal in the processlist

  • When pressing shift+space instead of space to follow an instruction you will now open a new memview window

  • Added *:undefined support for dropdown lists

  • Added init.lua files for translations to use

  • Stackview now shows symbolnames as well

  • Some extra windows will now save their location

  • Exe trainer generator now lets you change the default files

  • The description of conditional jumps is better to understand now

  • Ultimap2 can now keep the tracer files and scan kernelmode memory as well if desired

  • Groups now get created afgter the selected item

  • Smartedit can now also 'smart'-edit children

  • You can now pick a breakpoint type without having to go to settings, and once picked it will be the default type for Toggle breakpoints until changes again

  • Floating point screen will now stay within the screen

  • Clicking execute in the lua engine will now change focus back to the editor field

  • Debugger interface settings will now only lock after a succesful attach

  • Some translation improvements here and there

  • DBVM changeregonbp's are now displayed in CE's interface as well

  • The foundlist colors can be customized now

  • Improved DBVM cloak performance when more than 20 regions are cloaked

  • Implemented DBVM based execute watch and "find what addresses this code accesses"

  • Implemented DBVM breakpoints (They always execute afterwards, including execute bp's)

  • Improved autocomplete so it now doesn't delete old code

  • Added hotkeys to ultimap2

Fixes:

  • fixed BSOD in recent windows updates

  • fixed VEH debug not handling breakpoints when a thread is created/destroyed right at the same time as a breakpoint

  • fixed the stacktrace in 64-bit targets

  • fixed rounded Extreme for float and double scans

  • speedhack now waits for proper dll injection

  • several disassembler instructions

  • some assembler instructions

  • improved the stability of dbvm find what * routines

  • fixed the hit counter in dbvm find what * routines

  • fixed kernelmode symbol loading

  • fixed DBVM memoryleak when disabling watches

  • fixed DBVM internal memory manager (more stable now)

  • fixed internal VirtualToPhysicalCR3 when dealing with 2MB+ pagesizes

  • fixed using megajmp's in cloaked regions

  • fixed speech when using async records

  • fixed executeCodeEx for more than 4 parameters

  • fixed static field script in mono by adding 64-bit codegeneration

  • fixed mono process crashing in some cases

  • fixed megacall following

  • fixed NO_CACHE memory being scanned anyhow even if it was disabled

  • fixed dealing with floating point values that are too big to be useful

  • fixed setting DR7 to a strange value when using global debug

  • fixed clearing DR6 when in the wrong process in kernel debug

  • fixed triggering kernelmode breakpoints in locations you can not properly break (no interrupts)

  • fixed loading dbvm inside dbvm inside dbvm inside dbvm

  • fixed autoassembler replacing words in quoted strings

  • fixed processwatcher not getting a proper PID

  • fixed hotkeys triggering changed/unganged for types they aren't supposed to

  • fixed showing dr2, dr3 and dr4 types in the threadlist


lua:

  New functions:

  •     compareMemory

  •     encodeFunctionEx

  •     enableKernelSymbols

  •     waitForExports

  •     waitForDotNet

  •     waitForPDB

  •     waitforsymbols

  •     searchPDBWhileLoading

  •     duplicateHandle

  •     getScreenDPI

  •     extendedToByteTable

  •     byteTableToExtended

  •     executeCodeLocalEx

  •     executeMethod

  •     allocateSharedMemoryLocal

  •     (un)registerCreateCallback

  •     (un)registerFirstShowCallback

  •     (un)registerCreateCallback

  •     dbk_usePhysicalMemoryAccess

  •     dbk_setSaferPhysicalMemoryScanning

  •     dbk_readPhysicalMemory

  •     dbk_writePhysicalMemory

  •     dbvm_addMemory

  •     dbvm_removechangeregonbp

  •     dbvm_speedhack_setSpeed

  •     dbvm_setTSCAdjust

  changes:

  •     getWindowList now returns the results just like ce's window list

  •     documented OnChangeBounds for the Control class (was already there, now documented as well)

  •     executeCodeEx can now also taker just parameters without typedefs

  •     added Data field to ListItem's 

  •     added description field to memrec.createHotkey method

  •     added clear method to the menuItem class

  •     readStringEx() can now deal with partial memory reads

  •     executeCodeEx: Fixed more than 4 parameters

  •     added Point type

  •     fixed editbox selstart/sellength types, and added CaretPos

  •     added HeaderSection class and document HeaderSections

  •     added roundRect, drawFocusRect and textRect to the Canvas. 

  •     added ansicode character support for textRect

  •     added loadFromStream and saveToStream to the RasterImage class  

  •     added readAnsiString and writeAnsiString to the Stream class

  •     Better document the mode field of createFileStream

  •     Expose the handle of the LuaPipeServer

  •     Publish frmTracer

  •     Publish frmUltimap2

  •     Publish frmCodeFilter

  •     Publish imagelist

  •     Added the DrawItemEvent general GUI property to Lua's callback system

  •     Added the MenuDrawItemEvent general GUI property to Lua's callback system

  •     Added the ContextPopupEvent general GUI property to Lua's callback system

  •     Created a new Diagram class group which can allow you to create graphs and diagrams

  •     Memoryrecord.DropDownValue and DropDownDescription work now (still RO)


Post patch:

08/21/2019: 

  • Fixed loading existing files for asian users (textencoding was turned on, but that broke old files)

  • Added extra last minute highlighter options thanks to mgr.inz.player

08/25/2019:

  • Fixed UTF8 copy/paste in addresslist

  • Fixed loading/editing forms

  • Fixed createFileStream

08/27/2019:

  • Fixed lua pipe strings (mono uses it)

09/06/2019:

  • Fixed access violation in some functions like monoclass invoke and  some lua functions

  • (for real this time)

10/13/2019: Updated install date limit

10/31/2019: Updated install date limit

11/18/2019: Updated install date limit 

12/06/2019: Updated install date limit

 01/01/2020: Updated install date limit 

01/31/2020: Removed the install date limit and replaced it with a verification you're on patreon, this saves me time from having to upload a new version each month