Hole House v0.2.25 Update
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Main Post
Hey everyone, I hope you’ve all had a good month. The main things I will be going over with you this update are the Scene Improvement things as there have been a few of them and a lot of updates to code so will need to make sure that is all working well. There is also lots of other usual things that have been added as well as some updates to code there so hopefully thats all working well and you like that :)
B*ob Play Updates & Redrawn
Starting with the main thing thats been improved upon this update and thats the B*ob Play feature which was added quite a while ago now but has needed some improvements to the animation and also how the code works.
Starting with the animation I have now done it in the same way I am doing the new scenes and new outfits and think this works a lot smoother than it did before.
I have done it the same way with the N*pple play as well so thats looking a lot better. Another thing with doing it this way is the file takes up a lot less space so I think in the next update I will change it so you don’t need to wait for it to load in it will just be loaded in automatically when there scene starts. I wasn’t able to do it like this before as there would have been too much in the scene at once.
For the animation I have also made some changes to how this works. So previously you used to be able to play the animation by clicking on the b*ob and when you would click off it would stop the animation. Now there is an option to lock it so that when you click it will stay playing until you click again. This allows both to play at the same time and I have kind of done an offset animation for them so they are playing slightly different timing.
The overall code should just work a lot better and the performance should be better for when they are both playing and not playing. The thing I would like to do for the next update is have both the b*ob play and n*pple play be able to be used at the same time but ill see if I can get that done.
D*epthroat On Back - B*ob Sizes & V*g Changes
Now moving onto the improvements made to the new scene. The scene came with a lot of different things I was testing out the it first was added and I didnt originally think I would be able to get the other b*ob sizes added as there was lot of things going on at the same time that all need to sync up which would have made multiple sizes a bit complicated. However I have managed to get both the big and small versions added which you can see here.
They both work with the b*ob play part as well which is very nice, that was the main part I thought might be a bit complicated.
Then for the v*g I wanted to make some improvements to how this was drawn, I thought it looked a bit big or open so wanted to make that look a bit better. I have done some other variations on it and also left in the previous look incase people prefer that.
If you let me know which designs you like the most I can set them to the default. I think I also need to set up the saving system in this scene so it saves each option you have but ill try get that done soon.
D*ggy Outfits Updated - Android 18
This isn’t really new outfits but is more an improvement on the ones already there and I wanted to update them in two ways. Firstly I wanted to redraw them and colour them better than they previously were as they were drawn ages ago and don’t look the best for a lot of them.
The first one I have done was for Android 18 and I think this looks so much better and makes the scene as a whole look better drawn even though its just the outfit.
Side by side you can see the difference between the old and new one
The next thing is actually the animation. I don’t know if you can see it from this GIF but the animation is a lot smoother and just looks better I think as well as being better performance wise.
I actually managed to get a few done after this Android 18 one which is quite good.
I am still working on getting the animation perfect, mainly with the bounce of the sk*rt I want that to sync up perfectly but I think its looks good in the Velma one as thats the one I did most recent.
Let me know about these, is it a worth it update to do or would you prefer just new outfits. The benefits to these are the improved look, better animation, better performance and less file size but they are technically outfits that have already been added.
Day & Night Code System Update
This has probably been the biggest thing updated code wise so will need a bit of testing to make sure it is all working nicely. The best thing for all of you think is going to be the fact the time is displayed in all rooms of the house and you can skip it in all of them. If this works well I will soon be able to add the phone to all the rooms as well so you will be able to access everything in any of the rooms.
The next thing is that when you skip time, if you have the “Current Time” option on in settings, it will actually change the time of day as you skip through time. This is just a nice quality of life thing that I hope you like.
Finally the code that you don’t really see but this is how time actually progresses. So the way it used to work is when you would change rooms or go into scenes as soon as the scene loads it would be a different time. This would mean if you go into a scene while its day time could change to when it was night which I don’t think worked the best. Now when you change rooms in the house time doesn’t move at all and if you go and view a scene the time won’t update until you have fully left hat scene, even if you change characters. So you can change characters in a scene as much as you like and lets say you viewed 2 characters it would move time forward by 2x the amount compared to if you just viewed 1. Let me know how this new system works but I think it should be a big improvement.
Characters Added To Scenes
For the characters added to scenes this update I have gone with two of the newer scenes as there’s still a lot of characters that needed to get added to them.
I think in the last post I showed the first 5 I had added to the On Front Scene.
I have now added another 5 so in total this update there are 10 new characters added to the scene.
Next was the new D*epthroat scene which I also added 5 characters to in the last post
Since then I have added another 5 so this scene will also have 10 new characters this update.
There’s still quite a lot of characters that need to get added to scenes but I am working through them quite quickly so should have them all done very soon. There will be a new scene added next update so characters will also need to be added to that but I think we should be able to get all up to date very soon :)
Head Designs - Ivy
The head design this update has had to come with quite a big code change so I hope that is all working well. If you see any bugs with character head designs and mainly with the colour then let me know.
Basically all the previous character heads they are the same colour just a new head design however for Ivy as this is a different variation of her that has a slightly different green I have tried to make sure its that colour for all of the scenes which was a bit difficult as it has to update the colour depending on which head it is instead of me manually doing it but I think I’ve got it working well.
She has been added to all the scenes and should work in them but im pretty sure there will be some bugs where it shows the wrong colour either for the main head or this new design.
If it does just let me know what scene its in and I’ll get that fix, it should be an easy fix.
Images & Animations
The image I have gone for this update is another one for Lara however it also has Sadako in which is quite fun. You will be able to view it from any of the character galleries if you have one of them at level 3.
As this is a two girls one there isn’t a cr*ampie option so there is only two variations but I still think it is quite a good one.
For the animation I went with another one for Chel and again as its solo there isn’t a cr*ampie animation.
However there is an idle one so you can switch between just kind of holding the b*obs or actually playing with them so I think thats quite a nice extra as there’s no cr*ampie.
There’s also the outfit toggle still but let me know if there’s any problems with this as there have been some updates to the system used for these image animations. I think I still have it working well but any problems just let me know.
Background - Third Floor Office
Finally the third floor background which I haven’t actually been able to a dd yet, not because its not ready but because there has been so many updates to code and mainly with the time and room locations stuff that I think adding a new background here as well with all the interactive things that quests need to complete on the third floor it might be a bit too many things that could have bugs.
It is ready though and here is a look at it but if the update goes well and there’s no major bugs that need fixing I can get it added in next update :))
Thats everything I have for you at the moment. This update has had a lot of changes to code in different places so I hope it all works well and is an improvement on how things have been working previously but let me know fi you do find any bugs or things aren’t working the best. Thank You :D
Update Notes
New Features
D*ggy B*ob Play Updates
Updated Animation
Updated Colour And Drawing
Updated Code System
All Sizes And N*pple Play Variation
Animations Don’t Play At Same Time
Can Play With Both B*obs At Same Time
D*epthroat On Back Updates
2 B*ob Sizes
3 V*g Variations
Updated Outfits D*ggy
Android 18
Updated Colour
Updated Animation
Zeld
Updated Colour
Updated Animation
Velma
Updated Colour
Updated Animation
Yor Forger
Updated Colour
Updated Animation
Aqua On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Tatsumaki On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Power On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Chun Li On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Mercy On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Moxxi On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Dva On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Yor Forger On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Yorha 2B On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Charlie M On Front (Front View)
Depth Change
B*ob Sizes
Outfits
Rias G D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Luka D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Frankie F D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Jessica R D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
ElastiGirl D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Gard D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Gwen TDI D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Albedo D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Rebecca D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Tsunade D*epthroat (On Back)
Depth Change
B*ob Size
Window View
Outfits
Head Designs
Ivy V2
All Scenes + New Colour
Images & Animations
Lara C & Sadako
2 Variations
Chel B*ob Play
Outfits & Idle Mode
QOL
Time Changes Only When Viewing Character Scenes
Time Changes More Depending On How Many Characters You View Before Returning Out Of Character Scene
Skipping Time Changes Day Night Background
Hint Added To Pool Fix
Time Added To More Rooms In The House
Bug Fixes
Front Body Changed To Hole 5
Time Doesn’t Change When Moving Between Rooms
New Scene Whiteboard Fix
D*epthroat On Back Quest Complete Fix
Mirko Hole 4 Head Fix
Office Hole Scene Name Fix
Ivy V2 Head Fix For Some Scenes
B*ob Play Line Colour Fix
