Storytelling - A bunch of mods I use that could come handy for other writers too.
There are mods I never shared, that I keep in my folder when I write.
These mods could be useful for other people into writing, so I'm releasing them too, but they're not strictly gameplay mods. They're named (Crossing) because I only keep them in my folder when I write, and they're easier to find and remove when I don't need them:
Hermit Venue - gets rid of the Hermit of the forest in case you need to use the lot for storytelling and they keep getting into screenshots.
Empty Magic HQ - Completely removes walkby from the magic HQ, this for screenshots, too. It conflicts with Vampire Magic, in case you have that, put this one into the overrides folder.
Fire Reaction - stops the reaction from fire the sim are forced to do when a fire is on the lot.
Spells reaction - removes the reactions other sims do when a spellcaster uses magic (nope, I can't stop the mages from doing the stupid animation after casting unfortunately... I tried. Now I just reset them when they try)
No Walkby Forest - I don't remember if I shared this or not... it removes walkby from granite falls national park, so they don't get into screenshots.
No Walkby Natural Island - Removes the walkby from the natural island in Sulani, I don't advice this for gameplay if you play the conservationist track, but it's cool for castaway stories.
