SURVIVE! Patch Sneak Peak
Some screenshots of the more interesting parts of the patch (don't worry, this isn't it! There's lots more in terms of fixes).
The shower in sink animation is now fixed & basegame compatible along with the VFX & SFX.
When clicking on the phone, it will no longer open and display a flyaway instead. (This is 100% optional and can be deleted from the mod - your survivors will be able to open their phones but not use any of EA's interactions. Good for those who use phone mods.)
The lockpicking & breaking in interaction now uses For Rent's breaking in animation, with the dust cloud VFX removed as the animation looks much cooler without it.
The animation has been made basegame for those without For Rent, the VFX will show however some sound effects may not play as SFX are pack dependent but VFX are not.
Comments (5)
I'm having the same problem as rag my sims are off the grid when they are not
It is part of the mod, post-apocalypse sims don't have power or water anymore unless they find ways to generate it for their household.
Ok I love this idea, & now I'm planning a new survival playthrough once the 123 bug gets patched. My dreams of The Sims: Fallout are one step closer to reality.
Patch was released last night :) And if you're wanting a Fallout playthrough, you're REALLY going to like the next update! :D
Awesome. But how to i turn off off the grid, after i downloaded the new update all my housholds are off the grid, when they should not be.
