Development Status and the future.
Hi folks, update on V0.90.00 status and what I am doing.
I said that there’s a chance for it to be ready by the middle of this month, but I am nowhere near the finish line today. So, I am moving this big update to another spot at the end of this month. Hopefully, it will be ready by then. Unfortunately, this is not an update which can be divided into smaller parts and released separately, as events happen over a single night.
As mentioned in previous posts, this update is a big one and I need extra time on it as it ends our main story. After that, we will dive into the endings (which themselves will be rather large).
Unlike a month before, I also don’t want to refocus on releasing smaller updates because it takes away from work on V0.90.00, and it is already delayed. I’d rather focus on releasing it and finally finish the main story. Extra POVs/scenes etc. can always be added during the next phase of development. There are still some missing POV’s from Iris/Sylvia side, but just a few.
User Interface
Work on the new UI has also progressed a bit, but this is mostly a side project for 0.90.00 and it might come after 0.90.00 will be released. I experimented a bit when I was making the game, adding stuff like Gallery and Flowchart, and you can see they are in two different themes. Overall, I want the UI to look like Flowchart for everything, with the same theme for a consistent “pro” look. The UI update will also add a proper patchnotes section in the main menu, some extra CGI art from our fellow angel supporters, and some custom ones with characters that will be unlockables, a lorebook to learn more about the world, profiles of characters involved, etc.
Translation/Proofreading
I started to look for professional translation/proofreading help. Once I will finish the main story while I will be working on endings, I'll let pro go over the script to fix all mistakes and improve a bit my "engrish". I also started to look for people who will be translating it into other languages. IDK about how much it will cost so far and I keep it at aspirational goal for now.
Audio
I also started to work a bit on audio improvements. Proper sex sounds, more environmental sounds, moans, a bit more situational sounds. Same with music, for a while I felt that my music is too limited and it was kind of getting boring around middle of game. I started to search for other themes that would more fit various states of characters during some scenes. Ideally each state of our characters like swapping, ntr, vanilla etc. should each have their theme along with division for character involved.
I started to experiment a bit with AI voices for characters but unfortunately as much as it is possible for them to express normal lines in a way I want they don't work correctly when applied to more erotic situations. Ultimately I would love to hire voice actresses but I know VA is very expensive and my game has a toooon of lines. Just translation will be expensive, let alone VA.
Prologue Rework
The first 21 events in the game, which end with Sylvia screaming at Jack in anger, were the first events I ever did for the initial release of In Her Service v0.34. Since then I’ve improved a lot, and looking at those renders, I decided to improve them. Those first events are important because usually people decide if they will start playing the game or not based on their first interaction with it. In my case, I think my best work is the latest, and the weakest is the first I did.
So, I also started working a bit on redoing some of the renders. There are about 300 renders in total to reshoot, and mostly they just need lighting correction and nothing else. So it’s not much of a workload. The point is that I started doing some work—though not much—but after I release 0.90.00 there will be some update where update prologue will be released along other patch.
That's all for today folks. Thank you for the journey with you guys. Your help is pure gold and I wouldn't even dream of hiring translators or finish the game without your help. Hopefully by around march next year we will have 1.0 of the game :)
Blue aka Perkel.
Comments (4)
courage le jeu et tellement genial :)
Yes, thanks. time is gold🙂. 👍
Audio!!! <3
Thanks for the update and take your time…quality first! :)
