V0.81 Sneak Peek 1 - Unlock/lock all cheat.
Hi folks !
As mentioned in my previous post, I reworked the Flowchart to support "Lock" and "Unlock All" buttons for all the scenes in the game.
It ended up being much harder than I thought... my game used two different systems for scenes, and about half the flowchart relied on either one or the other. I basically had to make everything use just one system, which meant... redoing half the flowchart! The reason for Systems A/B was that some scenes have variations and others don't – the ones with variations needed a different way to work.
Either way, it's done :)
The Lock/Unlock All feature does exactly what it says. Once you press the "Unlock All" button, it will unlock all scenes in the flowchart at once. I also added a "Lock All" button for those who would rather replay the game again and navigate through the choices.
Since you're playing my unfinished game before 1.0, you shouldn't need to spend hours replaying it each update just hoping to catch a few new scenes. Now, you can jump straight into the flowchart and check out the new content right away. On 1.0 release I will introduce a different system that will help players to unlock scenes but for now that unlock all cheat will be there.
Moving on.
For 0.81, After redoing a lot of flowchart I only have time for two scenes since there's a lot of work at my job and I am working last and this week mostly after hours. For 0.81, there will be one short event to move the story forward and one Sylvia POV scene.
Once we are done with 0.81 we go back to regular schedule and we will focus entirely on the content rather than like in April on feature development. So more events per updates like months before April.
That's all from me for today. I'll be posting another sneak peak before release of 0.81
Comments (1)
Nice one!
