February 16, 2021
Thoughts on Fetish Games
Something I've realized I want to focus on in future fetish games is having the player be able to play the game at their own pace. By that I mean, games that are more narrative-driven and exploration-driven, instead of games that are based on reflex. I also want to make games in which there's a lot more interacting with the subject, like the belly slap in Yuletide Sophia. They are fetish games after all.
I have one more small fetish game I'm planning to release that will be mostly reflex-based, afterwards I would like to do a paradigm shift towards fetish games that are much more player-pace-driven.
Any thoughts on this? Let me know!
