Monthly Dev Update
Hello Light Side!
There was a chance that the release would have happened this weekend. (If you are in Discord you know about it). But after all this work, it would be a poor decision to not give us a few extra days to work on the release. There is still a lot to do, even for 0.1.7 (More on that at the end of the post).
Some features I didn't talk about in the recent change log.
1. The game got a hunting mini game.
Remember the ape scene at the start? Shray's strange pills have some gravity in this game. As you can consume them to work faster, or in some cases they unlock things.
So keep your eyes open, I will not tell you exactly how many pill renders/scenes there are. But there are at least more than 5. Including some, in my opinion, amazing content.
To show you in pictures:
1) Find the pill on the chair on the right (This one is easy visible)
Go to your room and open the laptop
Here all found extra scenes/renders are found.
And you can naturally make them full size or play the scenes.
Some are harder to find than others.
2. How to start a scene?
We are still in the middle of the process and not all characters are in yet. Light side said it's important, dark side wanted it as well. The buttons to start scenes are going!
To this!
Still in progress and more is to come in that direction. But it's one of my favorite improvements!
3. Coffee and pushing through!
The sandbox has basically been widened. 24 hours! You need to click on the bed to sleep. Careful, only night time fills your stamina full up. 50% on daytime and 25% on resting/skipping time elsewhere.
4. Be informed!
Small but important. We got automated notifications when your stats change, new music is played or anything important happens.
5. Choices are colored again (for those smart enough)
Including intelligence matters again for choices
6. Sunday & Weekly payment
Not sure if I mentioned this one, still in the middle of development.
Basically the player has a Sunday event, a day where weekly cost have to be paid. Make sure to not disappoint everyone and try to be able to somehow carry the household. It might eventually affect their disposition.
You also get to chose to use that day for special events, after the books are done.
When?
So is the update ready for release?
No. We are still fixing bugs, improving features and checking the flow of things and are improving the game every week, if not day.
There are some big topics we need to be certain about before going to 0.2.0, on the very top of the list Save/Load mechanics. I would also like to refactor some code between 0.1.7 and 0.1.8. Also patron feedback, as you've seen in development, is taken very serious.
But for now I can say, 0.1.7 is not far away and I consider it a big update.
