Should we add an “Eat & Drink” system in the next patch? 🍚🥤
Right now, most of the money in the game is spent on dates and activities. We’re thinking about adding more everyday-life elements, such as eating, drinking, and taking care of yourself.
The goal is to make life in Moon Town feel more meaningful—not just earning money to go on dates. However, we also don’t want the system to become annoying or make the game unnecessarily difficult.
Previously, some player stats decreased while the character was sleeping, even though there was no clear explanation for it in the game.
We’re considering adding an eating and drinking system in the next patch to make these stat changes feel more reasonable.
If players allow their character to remain extremely hungry or thirsty overnight, it could affect their physical condition—for example, reducing Strength or Energy the following day.
This system would make taking care of the character more meaningful and encourage players to balance their money between daily living expenses and dating.
What do you think?
