Version 1.6 Update — June 20, 2026
Hello everyone!
Version 1.6 is now available. This update introduces the first playable version of the Dating System for Charlotte and Hana, along with several dialogue improvements and progression adjustments.
For players returning to the game, Version 1.6 introduced a large number of new systems and improvements.
🛣️ Looking Ahead
As for the roadmap, my current plan is to continue releasing new content gradually with each update rather than saving everything for large patches.
This approach allows development to remain flexible while still following the long-term direction I have planned for the game.
More importantly, it gives players the opportunity to help shape the future of I Need To Be In Love. Many of the systems, events, and features that will be added in the future can be influenced by community feedback and suggestions.
My goal is not only to tell a story, but also to build a living world that can continue growing over time.
There is still a lot I want to add to Moon Town, and I’m excited to share that journey with all of you. ❤️
I recently finished creating a complete relationship chart for the game’s characters. Having everything mapped out in one place makes it much easier to plan future events, romance routes, quests, and story progression.
Because of that, development has become much more organized, and I expect updates to be released more frequently going forward.
There’s still a lot of content I want to add to Moon Town, but having a clear roadmap makes the process much faster than before.
✨ New Features
🎮 Minigames Everywhere
Moon Town is becoming more interactive with minigames spread across different locations.
You can currently find minigames at:
🏋️ Gym
💼 Office
☕ Cafe
Each activity offers a different way to spend your time, earn rewards, and interact with the world around you.
❤️ Dating System
You can now ask Charlotte and Hana out on a date.
Charlotte Requirements
100 Relationship Points
Complete 10 training sessions with her
Hana Requirements
100 Relationship Points
Complete Hana’s rescue event
Once a date is unlocked, you can choose:
Date location (currently: Home)
Date day (Tomorrow / In 2 Days / In 3 Days)
Date time (Morning / Noon / Evening / Night)
📅 Date Events on Calendar
Scheduled dates now appear in the phone calendar.
Displays a ❤️ icon
Shows the meeting location
Makes it easier to keep track of upcoming dates
🔧 Improvements
Improved dialogue progression to better match story events.
📋 Quest System & Note App
NPCs can now offer quests.
Dialogue options marked with (!) indicate an available quest.
Track active and completed quests through the Note app.
Added quest items and gift items.
🧑🤝🧑 New Characters
The game now contains 25 unique characters, each with their own random dialogue system.
💼 Office Job Expansion
Added promotion exams.
Added an office minigame.
🛒 Expanded Shopping
Items can now be purchased at the Club and Bar.
📅 Improved Calendar
Browse previous and future months.
Automatic year transitions.
Added a Today button.
🌐 Translation System Returns
14 languages currently supported.
Approximately 90% translated.
If you encounter untranslated text:
Press ESC
Switch the language to English
Continue playing and report the issue with a screenshot on Patreon
📜 In-Game Dev Log
Added a Dev Log section in the Options menu.
View update history directly inside the game.
🐛 Bug Fixes
Fixed an issue where messages in the Message app could not be opened.
Improved backend message handling to support future updates without requiring a new save.
Fixed time automatically changing to noon when entering the office.
Fixed missing heart icons in certain locations.
Fixed incorrect birthdays and special dates displayed in the calendar.
Fixed Charlotte’s birthday inconsistencies (now April 29 everywhere).
Fixed Jun’s portrait not displaying correctly during conversations.
Thank you for all your feedback, bug reports, and support.
I hope you enjoy the update, and I’ll see you in the next release! ❤️
