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July 25, 2021

Major update on development !

Hey there !

Been a while !

I think it's a good time to regroup everything and talk about me, Tales of Unity and what is to come !

ME : 

Well, it's not secret Tales of Unity is reaching it's 2nd birthday alongside my 21st birthday, and I'm really happy about it, I want to celebrate it a bit like last year.
I'll come with some new fancy birthday wacky renders !
Alongside a few surprises.

Now as you all may know, I'm french, and due to the situation of the pandemic I might not be able to get a job at all, atleast until everything settles down, basically my plan was to take ToU slow, see if I could reach a solid number on patreon before determining if I need a job or not.

Seeing as how I might not get a job at all, I decided to pick a suitable economic way to release updates, don't worry I'm not going full corpo, that's not my goal
But so far Updates worked like that

I published a finished build
Took me 2 to 4 month
Was pretty eh when it comes to the size of the update
updates all have a cliffhanger ending

To match ToU to an economical release plan, I need to first and foremost be regular.
So starting 0.11, I'll work like that

Day 1 : Work on 0.11
Day 14 : Beta 0.11 Released for Demon Tier
Day 21 : Beta 0.11 Released for Lower demon tier
Day 30 / 31 : Release of 0.11 for supporter tier & more
Day 35 : Release of 0.11 for everyone


I'll release whatever is ready at the time limit I decided to settle !
It can be 500 lines of dialogue and 100 renders
As it can be 1200 lines of Dialogue & 300 renders

The content will be steady and regular 100% as ToU will basically release the same way as a show, you'll read 0.11, then a month later you'll have a guarantied 0.12 to continue
Of course if you feel like this model of release isn't good, you can talk about it, it isn't definitive and I'm very open to feedback.

Tales of Unity :

Well hey !
It's almost been two year !

Tales of Unity grew up very nicely, and I'll hands down call it a modest and frank success, I feel like I get what I deserve, of course I always dream to have more patrons, more reviews, more players etc... !
But I'm satisfied !
The update is taking slowly it's little walk, and I already laid a lot of small hints for the future, alongside a TON of new characters, Lamias, Sheep/goat girls, Drakes, drows, and even more are still on the way.

I also decided to, alongside getting regular 1 month updates, better my renders and my animations, as a way to see things, every update so far has had a maximum of 3 animations, with 0.10 I'm aiming at 5 to 6 NEW animations.

I can't say much, I'm sure you'll love this update, It's hands down quality wise my best stuff so far, and I want it ot be ready for Mid August !


What's next then doc ?

Tales of Unity is going smoothly, and I'm really excited about the future.

While ToU is going, I still have to think about well, what's next !
Well, I can't say anything, would be too easy otherwise !

But I feel like I can safely say that, a second project is on the way.
First of all NO I AM NOT GIVING UP TOU FOR THAT PROJECT.

It would be impossible to give up on ToU for that project anyway !
And this project will either way come, AFTER ToU's completion.

With that said... you can expect to have some infos for patrons, a bit before 2022.
So keep an eye out !

I think it's pretty much all I had to say, take care now, if you have ANY questions, OR suggestions, feel free to ask them here or on discord !

I wish you a fantastic summer, and a kind evening / day !