Backer Release - Version 0.2.23
Merry Christmas / Happy holidays everyone! I, smutty Santa, bring you the gift of porn.
Release Notes
- New ruler events
- New map events (swamp)
- Six new sex scenes
- New job for Alexia - Breeding pits
- Continuation of the Helayna storyline (to trigger it, refuse to help Helayna escape. Storyline revolving around helping her will be added in a later release)
- Introduction of Rowan's first staff member, Liurial
- New sprites, BGs, and CGs
Comments (13)
is there anyway to rebuild the village or we need to wait for the further version
It'll be added in a later release.
so i just downloaded the newest version and im getting an error when i try to continue where i left off. any suggestions? [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/main_loop.rpy", line 36, in script File "game/screens/screens.rpy", line 49, in execute File "game/screens/screens.rpy", line 49, in execute File "game/screens/screens.rpy", line 104, in execute File "game/screens/journal_screen.rpy", line 189, in execute File "game/screens/journal_screen.rpy", line 189, in execute File "game/screens/journal_screen.rpy", line 190, in execute File "game/screens/journal_screen.rpy", line 191, in execute File "game/screens/journal_screen.rpy", line 192, in execute File "game/core/journal.rpy", line 33, in new_entries File "game/core/journal.rpy", line 59, in new_quests AttributeError: 'Journal' object has no attribute 'quests' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/main_loop.rpy", line 36, in script File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\ast.py", line 613, in execute renpy.exports.say(who, what, interact=self.interact) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\exports.py", line 1147, in say who(what, interact=interact) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\character.py", line 877, in __call__ self.do_display(who, what, cb_args=self.cb_args, **display_args) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\character.py", line 716, in do_display **display_args) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\character.py", line 482, in display_say what_text = show_function(who, what_string) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\character.py", line 700, in do_show **self.show_args) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\character.py", line 283, in show_display_say return renpy.display.screen.get_widget(screen, "what", layer) File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\display\screen.py", line 1194, in get_widget screen.update() File "C:\Users\Kayleb\Pictures\seeds-of-chaos-0.2.22-pc\seeds-of-chaos-0.2.23-pc\renpy\display\screen.py", line 578, in update self.screen.function(**self.scope) File "game/screens/screens.rpy", line 49, in execute File "game/screens/screens.rpy", line 49, in execute File "game/screens/screens.rpy", line 104, in execute File "game/screens/journal_screen.rpy", line 189, in execute File "game/screens/journal_screen.rpy", line 189, in execute File "game/screens/journal_screen.rpy", line 190, in execute File "game/screens/journal_screen.rpy", line 191, in execute File "game/screens/journal_screen.rpy", line 192, in execute File "<screen language="">", line 192, in <module> File "game/core/journal.rpy", line 33, in new_entries File "game/core/journal.rpy", line 59, in new_quests AttributeError: 'Journal' object has no attribute 'quests' Windows-8-6.2.9200 Ren'Py 6.99.12.4.2187 Seeds of Chaos 0.0.05 [/code] </module></screen>
A. It is more a mechanical thing, ransoming takes more time, therefore it should provide more money. Logically though, slavers will always pay as little as possible, whereas people who care might be willing to pay more. B. Wouldn't be too hard to add some extra mechanical options to what you can do with them, I'll have a look at it. C. Nothing in this build, but we'll probably add mechanical features for the staff eventually.
Awesome, thanks for the responses!
Really enjoying it! A few questions. A. Why do we get more money for ransoming prisoners than selling them into slavery? It seems like it would make more sense to get more money for the bad option to make it seem more enticing, and I assume slavers can pay more money than random villagers. B. I really like the visiting slaver event, but it seems a shame that the slave girls go to the dungeon as normal prisoners. Could we send them to the brothel to make it have more money, or the barracks for them to serve the troops or something? C. Really liked the recruiting Liurial event. I assume there will be some sort of functionality for her later on, is there anything in this build?
Is there any way to zoom out on the map? Right now we can just see the immediate area around where Rowan is, but can we pull back to see what has been explored and what hasn't?
Not yet, we'll be adding it soon though, with pathing and some other map features.
When do you meet the new staff member
how do you unlock breeding pits?
Research Survivalism and cartography --> Monster Taming, and then build it.
Who the prisoner in prologue is ?
The new adult scenes are hard to find in this release.
